Legend of Queen Opala II

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Re: Legend of Queen Opala II

Postby jfrancois323 » Fri, 12Sep21 02:30

VideN wrote:Bonjour à tous, je ne comprend pas tres tres bien l'Anglais, donc je me permet de poser une question toute bete mais en Francais..
J'ai téléchargé le jeu il y a quelques temps, lorsque celui n'était pas encore complet. Et j'ai finit cette versio de ''démo''
Est ce que la version ''full'' de ''legend of queen opala 2'' est sortie ?
Si oui, est il possible de télécharger un ''module complementaire'' à la version déja finit ''démo'' a laquelle j'ai joué auparavent afin de pouvoir continuer mon ancienne partie ?
Ou faut il tout recommencer ?
Merci beaucoup pour votre aide!


Le jeu est en 3 parties, pour le moment 2 sont disponibles (quoi que tu n'ai besoin que de la partie 2). Malheureusement, la sauvegarde de la démo ne peut pas te servir, par contre celle de la partie 2 pourra être reprise pour la partie 3.

espérant que cela ait répondu à ta question !!
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Re: Legend of Queen Opala II

Postby WhiteFireDaemon » Thu, 12Oct04 08:48

I've read the entire thread and looked over the wiki posted earlier, but have a few unanswered questions still...

1) After reading up on the wiki page posted earlier, it seems that the good/evil choices have no impact, is that correct? Anyone noticed a change between being 100% good or 100% evil? or perhaps some special combination of both?

2) I'm a little curious as to why we're given options for a response to the inn prices. Is there any change between insulting the high prices versus accepting them as reasonable?

3) If I'm not mistaken, animals, once caught, are gone from the maps/screens right? So once I catch a bunny for example...I can't come back and catch another one in the same spot later?

4) Is this the complete version of the game now that we have Part 2, or does it seem like there will be more content down the road?
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Re: Legend of Queen Opala II

Postby Marine » Fri, 12Oct05 08:39

Hello everyone.
I could really use some tips with this game. I now have both Opala and her mother rescued, but... what next? The only new place I can reach is some bandit fortress or something like that and the guards at the door won't let me in. I'm told some permission is required...
Or am I missing something? :)
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Re: Legend of Queen Opala II

Postby Loup Garou » Sat, 12Oct06 01:03

Marine wrote:Hello everyone.
I could really use some tips with this game. I now have both Opala and her mother rescued, but... what next? The only new place I can reach is some bandit fortress or something like that and the guards at the door won't let me in. I'm told some permission is required...
Or am I missing something? :)


There is a wiki for the game... and it's predecessor.

http://loqo.wikispaces.com/

There is a LOT of information there.

Wait... a question. Have you reached the Aqueduct? If you haven't, you are REALLY early in the game. There is a LOT more for you to do.
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Re: Legend of Queen Opala II

Postby Loup Garou » Sat, 12Oct06 01:20

WhiteFireDaemon wrote:I've read the entire thread and looked over the wiki posted earlier, but have a few unanswered questions still...

1) After reading up on the wiki page posted earlier, it seems that the good/evil choices have no impact, is that correct? Anyone noticed a change between being 100% good or 100% evil? or perhaps some special combination of both?

2) I'm a little curious as to why we're given options for a response to the inn prices. Is there any change between insulting the high prices versus accepting them as reasonable?

3) If I'm not mistaken, animals, once caught, are gone from the maps/screens right? So once I catch a bunny for example...I can't come back and catch another one in the same spot later?

4) Is this the complete version of the game now that we have Part 2, or does it seem like there will be more content down the road?


Good and evil have some basic impacts on your "score" with different npcs. For some, it is much harder to develop a relationship with you if you make evil choices. It is kind of a ripple effect concept. A choice you make today may have an effect on an interaction with a person you meet tomorrow.

Inn prices... As far as I know, it is accept and sleep or reject and don't sleep.

Creatures respawn the moment you walk back in to a given area. Unless you are talking about the white bunnies that you need to catch.... 4... 5 of? for a given npc. Those, you have to find and once one is obtained, it is gone. (Wait... that quest is Opala 1... ) OH... are you talking about the animals for the potions? those respawn in the same basic area.

No. Originally it was to be released in 2 "chapters" but the developer's mind found some new concepts that she liked so there is a third chapter in development.
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Re: Legend of Queen Opala II

Postby Marine » Sun, 12Oct07 09:21

Loup Garou wrote:There is a wiki for the game... and it's predecessor.

http://loqo.wikispaces.com/

There is a LOT of information there.

Wait... a question. Have you reached the Aqueduct? If you haven't, you are REALLY early in the game. There is a LOT more for you to do.


Hi, Loup Garou

Thanks for the help [img]images/icones/icon7.gif[/img]
And no, I havent' reached the Aqueduct yet.

I guess I'll have to read wiki a bit :)
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Re: Legend of Queen Opala II

Postby Loup Garou » Sun, 12Oct07 19:31

Marine wrote:
Loup Garou wrote:There is a wiki for the game... and it's predecessor.

http://loqo.wikispaces.com/

There is a LOT of information there.

Wait... a question. Have you reached the Aqueduct? If you haven't, you are REALLY early in the game. There is a LOT more for you to do.


Hi, Loup Garou

Thanks for the help [img]images/icones/icon7.gif[/img]
And no, I havent' reached the Aqueduct yet.

I guess I'll have to read wiki a bit :)


When you get to the Aqueduct, there is an event which will..... help you understand that you do have a long way to go in the game. [img]images/icones/icon13.gif[/img]

The reason you can't get into the bandit's city is that you have a lot of work to do before raiding that place is ok. There is another place in that area that you can't get to yet. In the land you have to go through to get to the slave town and the bandit city, there is a Y in the road. Left are the places I just mentioned and right leads to some caves and a few new monsters. At the "end" of it, there is a bridge under repair. There are places beyond that bridge that you will EVENTUALLY be able to go to, but that needs time and a number of actions. Later in the game, you should go back and see if the bridge work is finished.

Oh.. and I just remembered. After you get both of the women under your protection, there is another town you should visit before you get to the Aqueduct. It is a little fishing village to the south. In that village, you will meet up with a mage who was actually in the first LoQO game. He will give you some information on what you need to do and he will volunteer to join your group. Two things to know about his volunteering and why you might want to.... reject him. 1) if you say no, you will gain schmooze points with your best friend because she thinks he would be a liability. And 2) there is an elven druid that you will meet later in the game who will not join your group if the mage is with you. (there are a lot of possible group members in this game that you really need to think about adding)
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Re: Legend of Queen Opala II

Postby cruiser » Wed, 12Oct10 16:41

:lol: funny to see the theme here also.....atm Im playing "Queen Opala-gold edition".......40 hours and game is still going on.
So you see how much time you can spend with the game.....and I think the new game..."Opala II" will have much moore things to explore..... :crazy: [img]images/icones/icon8.gif[/img]
I dont know if the new game has moore space to save files.....if not copy them to a separet folder......so you have moore options.
it works well for me......ofcourse you must copy back in the gamefolder for use.



AND its good to have an older safefile if you go wrong steps........and there are a lot traps :na:
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Re: Legend of Queen Opala II

Postby jfrancois323 » Thu, 12Oct11 21:20

cruiser wrote::lol: funny to see the theme here also.....atm Im playing "Queen Opala-gold edition".......40 hours and game is still going on.
So you see how much time you can spend with the game.....and I think the new game..."Opala II" will have much moore things to explore..... :crazy: [img]images/icones/icon8.gif[/img]
I dont know if the new game has moore space to save files.....if not copy them to a separet folder......so you have moore options.
it works well for me......ofcourse you must copy back in the gamefolder for use.



AND its good to have an older safefile if you go wrong steps........and there are a lot traps :na:


got at least 4 save space !!
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Re: Legend of Queen Opala II

Postby Zeruta » Fri, 12Oct12 22:48

Hello everyone I am french I'm sorry for my english

I want help for the game I'm stuck and I do not know what I missed and I would like you to help me thank you in advance I can not go a the Frontiers Aqueduct
The soldier say me "Sorry, but i can't allow you to pass throught. Please step back and respect order"

I did all the quest and I visited all that I could visit I do not understand I missed something but I do not know what has

Thank you again [img]images/icones/icon15.gif[/img] [img]images/icones/icon15.gif[/img]
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Re: Legend of Queen Opala II

Postby Dole » Fri, 12Oct12 22:57

Zeruta wrote:Hello everyone I am french I'm sorry for my english

I want help for the game I'm stuck and I do not know what I missed and I would like you to help me thank you in advance I can not go a the Frontiers Aqueduct
The soldier say me "Sorry, but i can't allow you to pass throught. Please step back and respect order"

I did all the quest and I visited all that I could visit I do not understand I missed something but I do not know what has

Thank you again [img]images/icones/icon15.gif[/img] [img]images/icones/icon15.gif[/img]


http://loqo.wikispaces.com/
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Re: Legend of Queen Opala II

Postby Zeruta » Fri, 12Oct12 23:15

This wiki can't help me
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Re: Legend of Queen Opala II

Postby Dole » Sat, 12Oct13 08:47

Zeruta wrote:This wiki can't help me


Sure it can help when you try to read it.

First you can see in your Game what you have done (Quests) [Quest Log]. Then you can look in wiki what can you find about the open Quest(s). To come through the Frontiers Aqueduct is first possible in Chapter 2.1 (seek more information beyond Frontier Aqueduct).

http://loqo.wikispaces.com/LOQO+2+Quests

Chapter 01-03
You have to find Lady Farah (rescuing her from the Slave Tower in Rockgard Village).

http://loqo.wikispaces.com/Farah

Chapter 01-04:
To learn more about the Shadow Spikes, you need to find an alchemist who lives in a calm shore community named Baltera Village. Reward: None.

http://loqo.wikispaces.com/Murdock
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Re: Legend of Queen Opala II

Postby Zeruta » Sat, 12Oct13 12:24

I have everything except that I do not know how to save Farah.
What should I do after seeing the scenes with men because it does not come out of his cage
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Re: Legend of Queen Opala II

Postby Loup Garou » Sat, 12Oct13 18:39

Zeruta wrote:I have everything except that I do not know how to save Farah.
What should I do after seeing the scenes with men because it does not come out of his cage


You need a lock pick. so you can break in and save her. After you open the door, there will be a scene of her joining group, then as you leave the prison, you will have to fight all guards you run into. Outside of the prison, there is another talk with Farah. Then you have to go to the little sea village to the South and meet up with Murdock, the mage who was also in LoQO 1. He will offer to help you, but saying no has its perks. If you say no, Milana will be happy (+1 in your relationship with her), and Iliona, an elven druid you will meet later, will join your group (if you say yes to Murdock, Iliona will NOT join your group). Iliona is much cuter than Murdock. 8-)

Once you have taken care of both of those scenes, the bridge of the aqueduct will be open.
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