leonizer wrote:Yes, we need more time with BD3d update - we're working very hard over other LOPGOLD projects as you mentioned but also we're evolving our skills in 3d voodoo. Right now we're ages ahead in comparison to this what we presented in our first game. So give us more time please.
TheGreatJoeGargery wrote:leonizer wrote:Yes, we need more time with BD3d update - we're working very hard over other LOPGOLD projects as you mentioned but also we're evolving our skills in 3d voodoo. Right now we're ages ahead in comparison to this what we presented in our first game. So give us more time please.
Has there been any word on the update for Blind Date yet? I thought the game had potential and I enjoyed it but I also have a hard time disagreeing with some of the negative comments. I'm curious about what is being added to the game in the update.
saolo996 wrote:TheGreatJoeGargery wrote:leonizer wrote:Yes, we need more time with BD3d update - we're working very hard over other LOPGOLD projects as you mentioned but also we're evolving our skills in 3d voodoo. Right now we're ages ahead in comparison to this what we presented in our first game. So give us more time please.
Has there been any word on the update for Blind Date yet? I thought the game had potential and I enjoyed it but I also have a hard time disagreeing with some of the negative comments. I'm curious about what is being added to the game in the update.
I think some more story line and improved graphics, me too I think it has some potential and can't wait to see the upgrade!
I think if you check the blog you'll be able to find some informations about it.
fsunolez75 wrote:Negative there ghost rider.
saolo996 wrote:fsunolez75 wrote:Negative there ghost rider.
This reminds me... "Sorry Goose but it's time to buzz the tower", making me smile.
TheGreatJoeGargery wrote:saolo996 wrote:fsunolez75 wrote:Negative there ghost rider.
This reminds me... "Sorry Goose but it's time to buzz the tower", making me smile.
Saolo, you can be my wingman anytime.
TheGreatJoeGargery wrote:Who's in the mood for some shirtless beach volleyball?
leonizer wrote:Yes, it's not a dating sim so the pace of the game is much quicker than in more complex games where you spend your time on building stats, repeating certain activities many times in the row.
TheGreatJoeGargery wrote:leonizer wrote:Yes, it's not a dating sim so the pace of the game is much quicker than in more complex games where you spend your time on building stats, repeating certain activities many times in the row.
I want to take a moment to say how much I am starting to hate stat grinding in games. I used to like it, but just grinding to max stats is plain boring and a horrible way to pad a game. I responded to a post about Date Ariane which reminded me how awesome that system was and also made me question why it is not used more in games of this genre. You have a couple of stats (like smart, sexy, nice and funny) and they build up with the responses you give. Also different combinations of stats will give different responses (being sexy and funny will give different responses from the woman of the game than being smart and nice for example).
If stats are absolutely needed in a game I would prefer that they be limited, where you have to make careful choices with your stat points and it is not possible to just max out all your stats. Then the game could play differently depending on what stat choices you picked.
This doesn't have much to do with Blind Date 3D besides that I like that you moved away from the RPG system, but it was a good opportunity to say it.
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