Okay, I've got a beta version of AC with the LocTool on the share.
Can you localizers download it and try to use it? Let's practice on the "Example" that comes with AC. Make sure it works for you and that you're able to localize it. When we're happy with how things work, we'll move on to bigger beasts like RfJ.
Steps:
1) Download version 7.3b from the link provided here:
viewtopic.php?f=30&t=3678&p=93974#p939742) Copy both AdventureCreator.exe and AdventureCreator_template.txt over your previous versions.
3) Open AC
4) File->Open navigate to the Example's "english" directory and chose any of the htms there. (Note that you always have to open from English, not the localized directories.)
5) Edit->Show the Loc Tool
6) Type in the name of the language you're localizing to. Ie, "spanish".
7) Show the Loc Tool again.
8) Optional: Edit->Show the GameView
9) Type the localized language into the boxes in the LocTool. The English text is right above them. You can select and copy it if you'd like.
10) Hit Ctrl-S to save, or pull down File->Save from either the LocTool or the main window.
A few things to know.
1) If you see text between double square brackets ie [[GetName()]] don't localize it. That's a function call, not text the user will see. However, if there's text inside the function call, you can localize that. For instance, I did things like this in DwE [[Black('I don't like that!', 'That's cool.')]] in that case you'd localize the "I don't like that" and the "That's cool" but not the "Black". If this is confusing, don't hesitate to ask for clarification.
2) Opening up the GameView can take 15 seconds on a big game. If you have the GameView open, it is effectively closed and reopened whenever you open the LocTool or change the language. So I suggest getting LocTool opened and set up correctly before opening GameView.
3) Changes in the LocTool only affect the Localized Language. To change the primary language you need to make the changes in the main AC window. To protect you, I block you from saving changes in the primary language while using the LocTool. You can override that if you want in the LocTool settings menu, but you shouldn't. (-:
4) There are some strings in the _gametext.js in your localized directory. You'll need to localize those directly in Notepad. AC doesn't know how to work with that file.
Give it a try, see how it works. I'm interested in anything you have to say, but I'm especially interested in hearing about it not working correctly and suggestions for changes that would make it easier for you to use the tool.
Thanks!
Tlaero