does this update add something to the story ?
I've read the changelog but I don't see any things about this.
Thanks for your hard work !
do you have some kind of wish to start working on a sex scene ?
bartux wrote:does this update add something to the story ?
I've read the changelog but I don't see any things about this.
Thanks for your hard work !
do you have some kind of wish to start working on a sex scene ?
arthurlim wrote:
xviii wrote:That reminds me - I know it could create a lot of problems with pathfinding etc, but is it possible to add more doors to rooms and have npc's open/shut them?
It seems trivial, but it seems odd for someone to get upset with someone else seeing them naked when they have a person standing near two different open doors leading to their bedroom. It makes the whole thing seem less realistic and in turn less exciting. Going to someones bedroom with them should feel a bit more exciting, and I really feel like the problem is that it doesn't feel at all private. Now, for other characters (very drunk ones) doing stuff in public makes sense and is a different type of exciting.
I know you've already put the work into designing the house/apartment, but I think it could work better if the layout were changed. Here's my suggestion for what it's worth:
- make the kitchen the only room off the living/lounge room, replace the door to the bedroom with a window to the outside.
- Instead of having one room off the living/lounge room have an open hallway entrance.
- Off the hallway have two bedrooms; The master one with en suite (much smaller than it is now) and the secondary bedroom.
- The master has the door open by default but it can and will be closed when 'in use'.
- The secondary room is like it is now with the door closed, only it's off a hallway so not as obvious from the living/lounge room. I'm not sure if finding a key is the best mechanic for opening this door if someone is inside, maybe knocking and saying the right thing to cheer the person up/make them laugh would make more sense?
- There should also be a separate bathroom/laundry which is what guests use, Ashley should be here instead of in the en suite.
- The hallway could even be made longer and a third room added or a separate laundry if that could play into the story a bit better in some way.
The hallway could have the main bedroom to the left (from the living room/lounge) so that it is behind the kitchen, with the en suite behind that with access only from the bedroom like now. The second bedroom could be on the immediate right (from the living room)while the bathroom/laundry could be to the far right, with the main entrance door at the end of the hallway maybe with a coat and shoe rack and door mat near it to show that it's not some secret room.
I know this seems like a lot of work just to have 'private' rooms, but the way it is right now it seems odd where some of the characters are located, especially when a door isn't there. Having the bedroom off the kitchen is odd, having the only bathroom be the en suite is odd, having the second bedroom directly off the lounge room is odd. When you factor in the people and their motivations it becomes even more strange. Eg1. Not wanting to leave the spare room due to social anxiety even though once you open the door (uninvited, also) everyone in the lounge (main party room) has a very good view inside the room. Eg2. getting naked in her room with the door open to a person in the kitchen she doesn't want to see her naked, and her sister that she's fighting with standing just inside the open door of the en suite. This second one will only get a lot more odd once sex is introduced, right now it is killing the excitement of the event and makes it hard to figure out what to do to embarrass her as she appears to be an exhibitionist. To add to this she is also very easy to impress and win over, I hope this changes as the story progresses.
To make it really complex, you could:
Just some opinions from me. Hopefully there can be some sort of half way compromise if the remodeling is too much work.
ltpika wrote:Nice update, not clear on how to get rid of Frank...
nezumi69 wrote:Hmmm, is this the first version also available for 32 bit Windows?
mistacorn wrote:ltpika wrote:Nice update, not clear on how to get rid of Frank...
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