by tlaero » Sun, 15Aug02 20:05
I just checked Playforceone and, though the score has come down somewhat, it's still 93% compared to Christine's 89.9%
The game is doing better than I expected. Just before we released it I had a worried conversation with Mortze that I thought the two paths had weakened Elsa and that the game wouldn't do as well as a result. I wasn't so worried that I wanted to rewrite the whole thing, mind you. My mindset is much more of a "ship it and do better on the next one" than "keep polishing for years." I guess that strategy is proving out here, given the positive response. But I still wonder.
I'm going to break the game into 4 major categories. Can you folks order them from which you "liked most" on down? (Lowest doesn't have to mean you didn't like it. Just that you liked the other categories more.)
1) Elsa's character and character growth.
2) Images/artwork/graphics
3) Overall story (including the dream aspect and what's going on with Chloe).
4) Sexuality (including the ramp from kiss to silhouette to phone to shower to finale)
So, if you thought, "The sex was amazing, I'd like to date Elsa, the art was fantastic, but I don't like fantasy stuff," your answer would be 4, 1, 2, 3.
On the other hand, if you thought, "The art was great, the sex ramp was hot, the story was interesting, but I liked Keisha, Keeley, and Christine a little better than Elsa," your answer would be 2, 4, 3, 1.
In the end, I'm going to write the games I'm going to write. I'm certainly not going to get into a "design by committee." That never works. But knowing what people appreciate helps me tune and tweak a bit where appropriate.
Tlaero