I would like to highlight my point of view.
I am not against 2 paths: I am players too, and I like to play with different points of view, to get different ending.
I am agree, Tlaero, one character should change when people around change. I think a sexual path is possible with Elsa, but result cannot be nearly the same than with romantical path.
Problem here, is sexual path was really "heavy" on first day (on my taste). The way Elsa is showing herself (running from unknow guys, hidding herself, buried in book), I just cannot believe than she start to listen Jason in sexual path.
A dual path can works on some character, but not always. I have exactly feeling you said, Tlaero: for me, it simply doesn't work in that story, with Elsa.
Mortze, I agree that Elsa is not Chloe, and stay in two path romantical. The point that fail, in my opinion, is how she can start relation with sexual jason. If jason in two path, play nealy the same at first, then push in more sexual or more remontical way, I will be agree. I mean jason should be more subtil at first (or lie or whatever) but be in state where relation can start. And after that drive Elsa in one path or one other within limit like you did with limited elsa sexual situation.
ArianeB, on DwE, I don't hit source to able to finish game in hard mode, on the 2 paths + secret path, nor need of external advice. It's a point we talk about here with Tlaero and other, several year ago, and imho Tlaero find right balance between all feedback provided by game to understand each choice (face/mood feedback, text feedback, and showing score).
To anwser to Tlaero question, you can make 2 paths games, but all characters should stay within his/her own limit (except for the 'player' character). 'Player' character change, but not other characters (other character may change a little bit but not a lot). Interaction between player and character will change, then the story change.
In DwE, secret path and romantical path are very ok, but sexual path is not. As always, is only my opinion
