It's always subject to opinion who likes what best. Here's a few quick and dirty examples of some simple edits with gimp. They all have some pluses and minuses (in my opinion), although you can always spend more time and combine multiple filters to better achieve what you want.
Cartoon: with relatively high settings (the actual gimp filter called "cartoon", in case that wasn't clear)
Cartoon 2: same as previous, but excluding the ocean from the filter
Dilate: used dilate to wash out some detail

Softglow: ran a softglow over the image, then increased contrast and decreased brightness. Washes out a lot of color, but removes a lot of detail.
Green: broke the ocean out and blurred it, then Stripped out a lot of the low level green colors to minimize all the trees

Tiered image: the front has been softglowed to lessen detail and reduce some of its image dominance; ocean and background blurred out; middle section heavily contrasted... makes the whole image a bit more surreal, but also changes the default eye-focus to be split in 3: ocean, front building, mid-complex (the original is ocean heavy, with front building secondary. Makes for a better game map when there are several distinct areas on an image)
