by Tjommi » Fri, 11Feb04 03:15
As this is just a project and you are allready working on your next game, I dont really see any reason to finish this one. You clearly got skills both as a graphic artist and as a story teller.
I might be reading this wrong but I understand that you are planning a relatively big game. I got two different suggestions on how you can approach this. My ideas goes to general game construction.
The first one is to make one big game, but divide it up in episode installments. This would allow you to make a big game, but release it little by little. You can keep the same core universe that you create, but alter details, and perhaps have one girl in each episode. The advantage here is that you less work on each release, you will get feedback and ideas from each episode and grow and learn so the release will most likely get better and better.
The second idea is to finish the core universe and gradually populate it with new places scenarios and girls. The player download a core pack with the main backgroundgrapics and places,
and you add to the universe with expansion packs containing new scenarios girls and places. This method require more work on the first release, but it will be easier for you in your following releases when the core world is ready, so can add girls and scenarios, and perhaps a place or two in each expansion pack. You can then vary between smaller or larger installments.
Whatever you do, try to find a signature that make your game stand out and be different from the rest. Btw, I like the clothes you made for the girl. Thank you for reading this, and I am looking forward to see how your new game turns out.