No worries zarkonzarkon wrote : Thank you very much, Graen. It was the Opera. I used FireFox and everything worked just fine.
tlaero wrote : Phreaky, we can't retire now. We still have to prove that it's possible to do a realistic female protagonist game. (-:
After THAT we can retire. Well, until we decide we need to prove that it's possible to do a good game where the character is controlled by a demon...
Ripe, 119? Damn, I thought for sure that 115 was the max, then ExLibris proved me wrong and found a way to do 117. Apparently I missed yet another arousal somewhere. Bugs, bugs. You can never squash em all.
Tlaero
humbert wrote : Rekitt wrote : Max points I could find at end of each scene
Ally - 2
How can you get points in the alley/intro? There are no options.
dcyberjf wrote : this is trully a great game !!!
i pass the easy & medium difficulty with a couple try, but now i'm blocked on the nighclub of the hard section. i start the scene at 60 points and finish the scene at 65. to pass the scene i need 70 points. can i get some help by private message please ???
thank in advance !!
ExLibris wrote :
I think that's one of my main criticisms of the game. Adrian is not particularly deeply characterised but everything he does is 'in character' and reflects his low self-esteem and growing infatuation with Christine. That's why we never see him in any other context besides dating Christine. Unfortunately that doesn't create a character that most players would want to be, and there's no way to alter the course of his actions. Even getting the secret ending requires plenty of kowtowing to Christine's desires, and ultimately his independence turns out to be an illusion. All of which increases the distance between player and protagonist. Most AIF uses an anonymous protagonist for precisely the reason that it increases the identification between player and PC, but it doesn't work when the game requires the PC to do things that the player wouldn't.
Related to that is the fact that Adrian never felt like the main character of the game to me. Christine completely overshadowed him. She shoots guns, drives a Ferrari and beats up the guy who beats up Adrian (which establishes Adrian's position in the pecking order early on). She does everything better than the PC, or anyone else. She even one ups Patty by deep throating her well-endowed boyfriend (which Patty can't do). The game ends with Christine as the centre of attention and the PC as just a supporting character.
I realise it would have meant telling a very different story, but I would have enjoyed the game more if Adrian had a more active role, and Christine was someone he had to win (rather than pay for by acceding to her dares and demands).
Overall it's still the most enjoyable game I've played this year, just not as enjoyable as it perhaps could have been.
Ifrit wrote : looking through the responses and critique in this thread, it strikes me that whilst many members of the lagoon are happy playing a game as a strong-willed guy trying to get some shy young woman to come out of her shell and sleep with him, they're not comfortable having the roles reversed and being led on by a stronger female... just a thought
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