Also, the whole nervous protagonist thing can get frustrating after a while. At first, it's important to use it to establish the relationship between the player and Christine, but a good while into the game, it sometimes feels out of sync with what the player is actually thinking/feeling.
vkalvkal wrote : I'm embarassed to ask this but, how do I get the points?
I tried it on easy, medium and hard modes, didn't get any bad reactions from Christine and in the end of the first date I didn't manage to get any points. It was still saying "Your current score is 0". I didn't get any points in my whole playthrough.
tlaero wrote : I'm taking the feedback to heart and will reflect on it. I think the problem is that you folks are trying to play a game I didn't write. You want to be Adrian and have him act like you. I wanted to tell a story about a character that wasn't you.
If we're constrained to making the viewpoint character be the player himself, then we're limited to a really narrow band of hero stories. I dig those, I really do. When I'm not here I'm playing Dragon Age and Mass Effect and Halo, etc. But I don't want to be limited on only telling those sorts of stories.
Maybe the problem is the first person viewpoint. Maybe if I'm going to tell a story about characters the player doesn't want to associate with himself, we should do 3rd person images and I should go out of my way to never say "you," etc.
I'll think about it.
Tlaero
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