Redemption for Jessika (En, Sp, Fr, It, Ge)

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Re: Redemption for Jessika

Postby Guntag » Sun, 16Feb14 19:10

tlaero wrote:Thank you for the feedback, folks. Everyone likes different things, and it's fine that you didn't like this. To help me, though, can people who felt the story wasn't very good point me at erotic games that had stories they liked?

Tlaero


"Everyone likes different things", especially about sexuality. We all have different fantasies and fetishes. If I have a thing for cheating women , I could really like a game about this, but it wouldn't mean the game or the story would be better, especially for people who are not specifically into this.

Maybe a suggestion : What about making a game allowing us to be the bad guy (like Jessika's ex boyfriend for example) ? We would lose in the end, but it would allow us to experience your universe from an other point of view.
Last edited by Guntag on Sun, 16Feb14 19:14, edited 2 times in total.
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Re: Redemption for Jessika

Postby Serge » Sun, 16Feb14 19:12

Wonderful game.
You put your heart in it and I am glad to take a little of it
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Re: Redemption for Jessika

Postby Marco6661 » Sun, 16Feb14 19:26

Serge wrote:Wonderful game.
You put your heart in it and I am glad to take a little of it

I was sure than you like it, my friend... ;)
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Re: Redemption for Jessika

Postby Dolphin-BR » Sun, 16Feb14 19:37

tlaero wrote:Thank you for the feedback, folks. Everyone likes different things, and it's fine that you didn't like this. To help me, though, can people who felt the story wasn't very good point me at erotic games that had stories they liked?

Tlaero


I really believe authors do their best work when they do what THEY LIKE. They are the only ones they should intend to please (especially when we are talking about free games). If others share the same taste, great!

I don't like lesbian scenes, threesomes, futanari, cheating couples, girls with some kind of ascendancy over the PC, rape, BDSM. I know some of these things are common fetishes, but not for me. I like one on one romantic sexy stories, especially during high school times. (I guess my high school times were so boring that now they became my favorite fantasy time).
I prefer to post about things that I enjoyed rather than those I disliked, because I understand that personal taste can vary a lot, and the author should focus on his/her own.
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Re: Redemption for Jessika

Postby EscapeEvade » Sun, 16Feb14 21:09

I finished the game on what I believe is the good path. I understood that to get all the achievements I had to play the "bad" path, so I followed the aif sans mystery walkthrough for it.

Yeesh. This reminded me why I have the tastes that I do. I felt kinda unclean having to choose the "bad" options. I was glad to just fly through the bad path so I could get the 2 achievements and get the bonus scene.
john milton wrote:Well i can't really say that the girls are not beautiful, Sylvia looks like Megan Fox while Sarah and Jessica are just ravishing. But again, did you pay attention to all the expression they made in the game, the number and the expressivity of their emotions was priceless, and i suggest you to focus on details in Mortze's works. there's always something meaningful, even if it's difficult to notice.

They didn't allow Marc in beacause it was both a nonsense from the inner storyline, and beacause keeping him out of the games create a sexual tension that endures the whole game. (You just unload it in the very end of the game).

I totally agree about Jessica's expressions. I loved the way the dialog and facial expressions augmented each other. T&M did a great job fitting those together.

As for the look-don't-touch scene, I agree it works within the storyline, but I do admit it bothered me if for no other reason than I had a hard time swallowing the lampshading with the line about, "I'm sure that only happens in true pornos." I know I'm playing an adult game, I know it'll include things that are, well, "porno" tropes. But man, I feel like if Marc is the kind of guy he appears to be, and I think there's at least a little bit of Venn-Diagram overlap between me and him, that he, like me, would be at least thinking, if not saying, "DANGER WILL ROBINSON DANGER" when propositioned by Sylvia and Sarah to watch. That just felt like the kind of situation where it will end up being a disaster of epic proportions but is disguised as an awesome moment. I don't know, maybe that's just me, but it felt a little weird to me.
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Re: Redemption for Jessika

Postby tlaero » Mon, 16Feb15 01:39

Dolphin-BR wrote:I really believe authors do their best work when they do what THEY LIKE.


Don't worry. In the end, I'm only going to write the games that I want to write. But one of the reasons I write these games is that most of what I see in the genre is games with too little story. When people tell me that the story in my games is too thin, I'm hopeful that they'll show me a game with a great, engaging story that I can enjoy and, possibly, learn from.

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Re: Redemption for Jessika

Postby tlaero » Mon, 16Feb15 02:02

EscapeEvade wrote: I felt kinda unclean having to choose the "bad" options.


That's a very interesting viewpoint that I hadn't considered. In general, I write the "good" path as the one I like and the "bad" path as an option for the people who want to play more typical games where they roleplay a highly sexual person. I also use the "bad" paths as a way to bring in things people always ask for, but that generally don't fit in the "good" stories (like MMFs and the like). In my opinion, the "bad" path is never cannon, so "never happened." I mean, it's a game, so none of it happened, but the bad paths are even less so. (That said, what you learn about Chloe in RfJ's "Lewd" path is cannon. Just the actual events aren't.)

I certainly didn't want to make people feel uncomfortable playing the "bad" path, and I can absolutely relate to what you're saying. I highly enjoyed Iksanabot's Living With Temptation, but I just never played the "cheat on your wife" path. I kind of assumed people who didn't enjoy the "bad" paths in my games wouldn't play them either. But you've made me realize that, by making a "good" bonus scene that requires you get achievements from the "bad" paths, I've kind of forced you to play the bad.

I respect anyone who says, "I don't want to play as this lewd character." If that's you, and you want to see the bonus scene without doing the negative achievements, send me a private message and I'll tell you how to skip straight to the bonus.

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Re: Redemption for Jessika

Postby tlaero » Mon, 16Feb15 02:17

caric wrote: but honestly lopgold games and others are way better on that department, and after i've been playing with daz studio for a couple weeks i may say much better looking things could be made with it (iray anyone?).


I really, really like the art in LOPGold games, but I have to comment on this.

First, you pay for LOPgold games. Mortze works for free (though we're trying to get him some income with patrons).
Second, a typical LOPgold game has 150 images. Mortze did 1500 for RfJ.

I've seen the images Mortze has done with iRay, and they're phenomenal. But the sheer scale of doing the images for a game the size of RfJ is pretty hard to comprehend, even if you'd played with Daz for a few weeks.

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Re: Redemption for Jessika

Postby jk103 » Mon, 16Feb15 02:32

I mean, there's lewd on the one hand, and then there's attempted rape on the other, and there's a (mandatory?) choice on the bad path that's the latter.
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Re: Redemption for Jessika

Postby Mortze » Mon, 16Feb15 02:41

jk103 wrote:I mean, there's lewd on the one hand, and then there's attempted rape on the other, and there's a (mandatory?) choice on the bad path that's the latter.

Rape? [img]images/icones/icon12.gif[/img]
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Re: Redemption for Jessika

Postby EscapeEvade » Mon, 16Feb15 03:01

tlaero wrote:That's a very interesting viewpoint that I hadn't considered. In general, I write the "good" path as the one I like and the "bad" path as an option for the people who want to play more typical games where they roleplay a highly sexual person. I also use the "bad" paths as a way to bring in things people always ask for, but that generally don't fit in the "good" stories (like MMFs and the like). In my opinion, the "bad" path is never cannon, so "never happened." I mean, it's a game, so none of it happened, but the bad paths are even less so. (That said, what you learn about Chloe in RfJ's "Lewd" path is cannon. Just the actual events aren't.)

I certainly didn't want to make people feel uncomfortable playing the "bad" path, and I can absolutely relate to what you're saying. I highly enjoyed Iksanabot's Living With Temptation, but I just never played the "cheat on your wife" path. I kind of assumed people who didn't enjoy the "bad" paths in my games wouldn't play them either. But you've made me realize that, by making a "good" bonus scene that requires you get achievements from the "bad" paths, I've kind of forced you to play the bad.

I respect anyone who says, "I don't want to play as this lewd character." If that's you, and you want to see the bonus scene without doing the negative achievements, send me a private message and I'll tell you how to skip straight to the bonus.

Tlaero

I am glad that the "good" paths tend to be the canon ones. And to your point about Chloe, I did appreciate getting to learn more about her through the "bad" path of this game. So, at least there was value beyond just completing the achievement list to get the bonus scene.

As for the "make people feel uncomfortable," since everyone has different tastes, that's almost impossible to plan for. Since I'm abhorrent to certain ideas in real life (cheating, e.g.), I just tend to avoid those in fiction, too. Funny you should bring up "Living with Temptation," as I must admit I didn't mind it quite as much there. For some reason, I felt the character was more prone to that. In RfJ, what made it particularly weird and led to some discomfort was after having gone through the "good" path and felt like I'd learned a lot about Marc, it just seemed so weird to have him play an a-hole character. Even the initial scenes with Sylvia felt weird because, as she notes, it's like Marc is a different person all of the sudden.

I might be interested in how to skip straight to the bonus scene, but... haha... I already finished. [img]images/icones/icon14.gif[/img]

That said, I have a question that I think can be public (and one I admit I simply have been too lazy to check): is there a way to port saves from one machine to another? I use my desktop mostly but I also use my laptop frequently. I have the same things on both, often. But it's a pain when I realize, "Oh, I made all that progress in Game XYZ on my other computer, so... I'd have to re-do it to get to the same point on here." If there was a way to save my... uh... saves... to Dropbox or something I could always maintain the same level of completion between my devices. With some other game-creators I've discovered how the in-game saves work so I've been able to share between my computers.
Mortze wrote:
jk103 wrote:I mean, there's lewd on the one hand, and then there's attempted rape on the other, and there's a (mandatory?) choice on the bad path that's the latter.

Rape? [img]images/icones/icon12.gif[/img]

Probably referring to trying to... you know... to Sylvia during the scene in her apartment. I'd classify that as at least an overt act in furtherance of the attempt (to duck-tape language from two different unrelated crimes together).
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Re: Redemption for Jessika

Postby jk103 » Mon, 16Feb15 03:45

Mortze wrote:
jk103 wrote:I mean, there's lewd on the one hand, and then there's attempted rape on the other, and there's a (mandatory?) choice on the bad path that's the latter.

Rape? [img]images/icones/icon12.gif[/img]


"Yes! Ram your cock into her begging pussy" was the line, after you'd been explicitly told to remain hands-off. I don't know how else to interpret that choice?
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Re: Redemption for Jessika

Postby tlaero » Mon, 16Feb15 04:18

Certainly not mandatory. And you've got to click through like 6 "are you sure?" pages to get there. And the words are what is going on in Marc's sex befuddled brain. Men who would normally never think such a thing have been shown to entertain such thoughts when aroused.

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Re: Redemption for Jessika

Postby tlaero » Mon, 16Feb15 04:22

EscapeEvade wrote:is there a way to port saves from one machine to another?


Alas, no. The last time I worked on the storage aspect of these games, they were considerably shorter, and the thought of needing saves past a playthrough didn't occur to me. I see why people would want to export them now, though. I'll add that to the list of things to do.

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Re: Redemption for Jessika

Postby Hoboy » Mon, 16Feb15 09:55

I haven't posted yet on this, but I did get through most of it B4 my HD crashed...and then I somehow after a week got it rebuilt with virtually no loss.

Speaking of which - I have to say, the redemption sequence (playing music with SeraB in the mixing room) absolutely was one of the most moving parts of any game of this type I have experienced. The writing (Tlaero) has exceeded your previous benchmarks. I think this is one of the few times I was moved to tears through a game of this type. While most of Katana Shoujo is pedestrian, it sets a slow pace towards are some of the most impactful moments. You somehow managed that in a more expedient way. I use KS as a benchmark for story writing, but this IS at the level of a team. How you continue to do this is a marvel...

Mortze - your work is amazing. You don't have to match the best paid games out there...you are already above what most (if not all) suppliers of free content can provide. Jessic/ka was amazing...

PS - fetishes - I am OK wherever the Lady Tlaero takes us, as I have enjoyed every path she has taken...and I can be bad if needed...
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