Dodag, if you're still having trouble, send me a PM and I'll walk you through it.
Diable, thank you for playing. I'm glad you enjoyed it. Regarding a DWE2, there's a reason I've really only ever done one true sequel to any of my games. Before I start any of these games I have to answer the question, "Why is it a challenge to have sex with this character?" That question is exceptionally hard to answer in a sequel where you've already had sex with her. You can go the "they broke up and are trying to get back together" route. Not bad, but that tends to end up being a game where the player just says, "I'm sorry" a lot. There's "they're trying to keep their love life interesting," like LwK. But I've already done that story. There's "he's tempted to leave her for another woman," but that's not considerably different than just doing a new game with different characters. I guess there's "You're trying to steal her away from him," ie new guy muscling in on Elsa, but that story doesn't really work for the characters I've written.
Alternately, you've got to come up with a different reason for the game to exist. If it's not about a challenge to get to a sex scene, what is it about? It could be a more visual novel style story without a challenge or payoff, but that's not the kind of thing I'm trying to write (nothing against those who do those).
I keep thinking about these things though. There was a lot of fan interest in a sequel to GtkC, and I had actually come up with a reasonable story for it, but things didn't pan out there. If I come up with something great for Elsa, I'll do it. But at the moment, I'm focused on moving forward with other characters who live in the same city. You'll see interactions with characters from DWE, and maybe even sex, but a full on DWE2 is not currently in plan.
Tlaero