TheGreatJoeGargery wrote:I first want to start off by saying I like this game and it is a good start, but I agree with Sarhx in regards to there not being enough buildup. I'd probably put in at least two more scenes in between the buildup and the sex.
Joe
Really thank you, it is a deep analysis, with many suggestions, I will ask Meggy to take a look on it, because she rules the story.
About the larger texts and few pictures, when I received the story on Twine, there was larges texts box, like the intro (All intro until the first choice was only one box). So I started to break it in almost one phrase at time. I did that on the first scenes and on the hotel scenes. The process was taking too long, everybody was anxious to see if we would be able to cover all history. We didn't have all Daz Studio props at that time.
So we decided to make just one picture for each box, covering all boxes and completing the story. One of the goals that we announced on the P.a.t.r.e.o.n page is insert more pictures between scenes, breaking the text in small pieces.
I voted to launch the game with less pictures, to get public feedback sooner, and decided what to improve first. As I work on large software projects, I learned that we never meet requirements right, direct from the paper. The sooner the user put his eyes on the project, less were spent on disposable code. We become able to make the right changes on time.
At this time, there are 220 pictures and 4 "animations" (javascript loops with more less 8 pictures each). I also wish to introduce new animations on sex scenes.