Finding Miranda (En, Sp, Fr, It, Ge)

Complete and totally free games (the author can request a non-obligatory financial contribution in thanks or to help him to create new game)

Re: Finding Miranda

Postby Ministry » Sun, 16Dec11 23:15

yep
you mean at the office?
the missing point must be inside the casino, i think.
i only found two 'secret' spots with the croupier.

it's good, that you don't need the point for a successful playthrough.
Just a "hunter-gatherer" thing. ;)
sometimes my posts have been translated using the google translator...
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Re: Finding Miranda

Postby always86 » Sun, 16Dec11 23:56

Ministry wrote:Very good game. [img]images/icones/icon7.gif[/img]
My personal highlight in 2016.
Very good story (as always ;) ) and the pics are even better rendered with iray (although mortzes pics are always good).
My favourite is still DwE, but FM gets the second place.

Just one question:
Is ist really possible to get all points at the casino?
In all playthroughs i missed at least one casino-point.


Hi man.

I won't say specificaly yet. There are two well hidden clicks one just after you sit down at the table and one just before you leave.

Any adivce on Multisexual? Have max points going in to the area but can't work out what I need to do differently?


Never mind just need to
complete all routes
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Re: Finding Miranda

Postby always86 » Mon, 16Dec12 00:47

Right so I've finsihed. I play a bunch of these and honestly it's been the best release of the year.

I love the world that Tlaero is building. While I didn't fall for Miranda in the same way as Jessika or Elsa she is a great character. All three of the main girls are unique and charming in thier own ways. I know Pandora is next, and I look forward to it, but I can't wait for this world to continue. One thing i'd say is, please don't expand to far and neglect Elsa, Jess and Miranda. Each of thier stories with thier men feels like an origin story. Now how about "Dreaming with Elsa 2: Lucid" "Redemption for Jessika 2: Vindication" and "Finding Miranda 2: In search of Dreams". Not to mention thier Avengers style mash up. Having all the main cast from all three games together with a big orgy would be amazing!

Seriously though, I know you have a world set out and ideas in mind. I'd just be gutted if I didnt get more erotica with these characters as the stars. Anyway great job.

Mortze, your images are fantastic. You excelled with Miranda. The posing and use of her eyes is fantastic. She's a very seductive character and I think you captured that. i-ray looks fantastic and I can't wait to see how far your skills can develop. Something I noticed this time was the variety in hair. It really worked and suited the character.

A couple of possibly spoliery questions/ comments for you guys;

Loved the skype calls, a bit dissapointed the second one felt cut short.
Is there a reason you don't do facials in your games? I know cum can look a bit fake, it's just often felt like a missing option to me
Tlaero, do you plan on continuing to build this world or have you got a target to finish the story? 1/2/3/10? games?
Tlaero would it be possible to set the size of the text box at the top of the screen to say 3 lines? Sometimes it's a bit frustrating when the game window and conversation options jump up and down.
Mortze what gen models are you using? do you plan on going to gen 3 if you arent already?
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Re: Finding Miranda

Postby CarsonDyle6 » Mon, 16Dec12 04:56

The new game sounds great, and I'm looking forward to playing it. Is there a way to buy it without being a patron? I'd pay $10 and make it an early Christmas gift to myself if that was an option.
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Re: Finding Miranda

Postby Dasati » Mon, 16Dec12 10:51

Played twice last night and some initial thoughts (a little spoilery for non patrons)

First off overall great game, artwork looks amazing and I think you've struck a good balance between telling the story you want and giving players enough choice that it doesn't feel they're just along for the ride. I liked the change in narrative perspective. By which I mean in DwE and RfJ it's clear very quickly that the girls need something from the player and are in some way (for want of a better word) broken. With Elsa she's basically a recluse at first and with Jessika the obvious guilt over the riot. Its interesting to see this reversed somewhat in FM with the player being the "broken" one. I actually found it refreshing that the initial reason for them going on a date was pure "I find you attractive", though ofc as the game progresses we find there's more to Miranda than first appears.

As a long time fan it was also great to get more info about Chloe (her role in RfJ makes a lot more sense now) and to finally meet "the big bad". Any chance of a Chloe centric game in the future? It's obvious that you're going somewhere plot wise and it makes me wonder if Elsa, Miranda, Jessika and Xara are the main focus or if there's still other characters to reveal. Either way I'm looking forward to finding out.
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Re: Finding Miranda

Postby Chaotic_VDG » Mon, 16Dec12 16:31

Many thanks for my copy of the game. I want to get a few thoughts written down while everything's still fresh in my head, so here it goes.

First my congratulations on another fine game.

Good points :

Miranda herself was very hot. I wasn't really into her based on her appearance in RfJ, but I'm glad too see my reservations were unfounded.

I liked that I could choose the scenarios for there date and the replayability that it brings.

I really liked that many of the scenes were quite daring, sneaking around or doing something naughty in public. If I have a fetish, it's probably that, so I'm happy. :)

The more negative points :

I want to give an honest critique though, so I'll just say my main reservation. I think Miranda is maybe a bit too amazing. I certainly understand the desire to have strong female lead character, but Miranda is (if I've kept track of everything), a master computer programmer,
painter, biker/bike mechanic, basketball player, yoga practitioner and probably black belt martial artist. I feel like she should be applying to join the justice league. Jessika or Elsa by comparison both felt more grounded by having less character traits, but one's which were given more depth. I know which type of Music Jessika likes, and I know what
type of books Elsa likes reading, but I have no idea what Miranda really paints.

I've only played it twice so far and I may missed some points though, so my apologies if I missed some exposition.

I was also a little disappointed din the lack of build up to seeing her naked. When I took her ice skating, I thought it might end with seeing Miranda in her underwear, but it was more like underwear, then topless, then nude, then sex in just a few clicks.

That's all that's occurred to me so far. On the whole, it's a great game and both of you should feel very proud. Perhaps not as satisfying as Redemption for Jessika or Dreaming with Elsa, but still really good.
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Re: Finding Miranda

Postby Fofunete » Mon, 16Dec12 23:50

I was expecting this game to be released next year so i was planning to pledge at end of this month [img]images/icones/icon11.gif[/img] If i pledge now will i receive the game right away ?
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Re: Finding Miranda

Postby always86 » Mon, 16Dec12 23:52

Chaotic_VDG wrote:
I was also a little disappointed din the lack of build up to seeing her naked. When I took her ice skating, I thought it might end with seeing Miranda in her underwear, but it was more like underwear, then topless, then nude, then sex in just a few clicks.



I actually had a similar thought, though I had the Motocross date first. Having cleared them all they are quite similar (not in content but in outcome). I think it missed a bit of the build up that Jessika had. Can't remember Elsa so well.

I think, perhaps, having only a choice between living or dead or you shagging around or staying single thus having two paths, you could have used 1 date as a tease and the second as the release. Just a thought.
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Re: Finding Miranda

Postby always86 » Mon, 16Dec12 23:54

Fofunete wrote:I was expecting this game to be released next year so i was planning to pledge at end of this month [img]images/icones/icon11.gif[/img] If i pledge now will i receive the game right away ?


Pretty sure you missed the cut off though the guys may have another means for you to get early access. The game will be out in a couple of weeks I expect so not to long to wait :-)
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Re: Finding Miranda

Postby JFR » Tue, 16Dec13 00:16

Fofunete wrote:I was expecting this game to be released next year so i was planning to pledge at end of this month [img]images/icones/icon11.gif[/img] If i pledge now will i receive the game right away ?

Nope, P**reon bills at the end of the month so your pledge will go for January status. The game will be available free for everyone on 12/24.
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Re: Finding Miranda

Postby Fofunete » Tue, 16Dec13 00:22

JFR wrote:
Fofunete wrote:I was expecting this game to be released next year so i was planning to pledge at end of this month [img]images/icones/icon11.gif[/img] If i pledge now will i receive the game right away ?

Nope, P**reon bills at the end of the month so your pledge will go for January status. The game will be available free for everyone on 12/24.


I wasn't sure since Pa**eon now have that new bill now thing and some authors are already using that billing option to deliver the content right away to the supporters, anyway i guess i'll treat this as christmas gift and wait until 24/12 like the majority of guys here [img]images/icones/icon10.gif[/img]
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Re: Finding Miranda

Postby JFR » Tue, 16Dec13 01:06

Fofunete wrote:
JFR wrote:
Fofunete wrote:I was expecting this game to be released next year so i was planning to pledge at end of this month [img]images/icones/icon11.gif[/img] If i pledge now will i receive the game right away ?

Nope, P**reon bills at the end of the month so your pledge will go for January status. The game will be available free for everyone on 12/24.


I wasn't sure since Pa**eon now have that new bill now thing and some authors are already using that billing option to deliver the content right away to the supporters, anyway i guess i'll treat this as christmas gift and wait until 24/12 like the majority of guys here [img]images/icones/icon10.gif[/img]

Well, I can't speak for tlaero and Mortze, but the way I see it is the special perks like early access are rewards for the patrons who have been supporting them before there was a product to launch. I don't make my contributions as "payment for a product," I make them to support and encourage the on-going development of great game-stories. If they were to take immediate payment to let new folks get the same perks as those of us who have supported over the long term, it might feel like it devalues our commitment a bit. JMHO. ;)
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Re: Finding Miranda

Postby tlaero » Tue, 16Dec13 02:33

I'm glad you folks are enjoying the game. A few answers to questions asked.

Always86,
Regarding fixing the space used at the top of the screen, I'm making a tradeoff here of picture size for people who have small monitors. There's still a ton of people on 1024x768 monitors, and I've tuned the size of the "small" image to show on that sized screen with room for 3 lines above the picture, one line below the picture, and the score and buttons. Sometimes, however, I do less than 3 lines above and more than 1 below. I want to keep the ability for the player to say something long. If I were to fix the size of the text above the picture, I'd need to shrink the picture to make space for the text below. But, in the games I've done so far, I've never needed 3 lines above and 2 lines below in the same page. So fixing the size of the text would make the picture smaller unnecessarily. Alternately, there are people who make the font grow and shrink to fill a fixed space, but I REALLY don't like that option. It results in text that's too small on a number of monitor configurations.

As for the plans for the story and the world, I have a set number of games in mind to finish the story arc set up by Dreaming with Elsa. I'm not yet going to reveal how many games that will take, but that's definitely fixed in my mind. However, the final game in the arc will not end with the annihilation of the planet (spoiler alert), so it is possible for me to do future games with some of these characters after the story arc is completed. I won't promise that all of the characters will be around after the end of the arc, though. I don't currently have plans for those games, but don't read anything into that. I've planned out this arc and haven't though much beyond it.

Chaotic, I'll answer yours in a spoiler.
I don't think of Miranda as a master at all of those things. I think of her as having the skill that anyone would have if they practiced those things for 8+ hours a night, every night, for a year. That's a fair amount of skill, yes, but anyone in her situation would be in a similar place. The one thing she is unnaturally good at is solving problems. That, however, is a power, similar to Jessika's and Elsa's. The games so far have not explained why so many people in this area are getting powers, but that explanation will come.


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Re: Finding Miranda

Postby artorawley » Tue, 16Dec13 07:07

JFR wrote:
Fofunete wrote:
JFR wrote:
Fofunete wrote:I was expecting this game to be released next year so i was planning to pledge at end of this month [img]images/icones/icon11.gif[/img] If i pledge now will i receive the game right away ?

Nope, P**reon bills at the end of the month so your pledge will go for January status. The game will be available free for everyone on 12/24.


I wasn't sure since Pa**eon now have that new bill now thing and some authors are already using that billing option to deliver the content right away to the supporters, anyway i guess i'll treat this as christmas gift and wait until 24/12 like the majority of guys here [img]images/icones/icon10.gif[/img]

Well, I can't speak for tlaero and Mortze, but the way I see it is the special perks like early access are rewards for the patrons who have been supporting them before there was a product to launch. I don't make my contributions as "payment for a product," I make them to support and encourage the on-going development of great game-stories. If they were to take immediate payment to let new folks get the same perks as those of us who have supported over the long term, it might feel like it devalues our commitment a bit. JMHO. ;)


This still seems like an odd way of going about things. Their page doesn't say anything like "Only those that support us for X amount of months get perks", so why do this? Will people that wanted to support them for the long-haul really up and cancel their pledges and then vow to never pledge again because they felt their pledges were "devalued"? I guess if they're an asshole, sure, but I think most, if not all, of the people that believe in the "I'm funding this development and my support counts and so I will continue to pledge because I'm making a difference" line of thinking will do so regardless of the perk delivery system. Meanwhile you have people that go "Oh, I didn't know this was coming out already, I would like to pledge and support you so I can play your latest work because I know it'll be good" and they get in return "No, you didn't support us long enough and so your money now doesn't mean as much as others' money". It's just a really weird way to go about things when people would like to give you money and support you but you rebuke them because they didn't do so a certain way that apparently has been deemed "the right way" despite the casual and/or outsider audience not being aware of this.
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Re: Finding Miranda

Postby JFR » Tue, 16Dec13 08:35

artorawley wrote:...
This still seems like an odd way of going about things. Their page doesn't say anything like "Only those that support us for X amount of months get perks", so why do this? Will people that wanted to support them for the long-haul really up and cancel their pledges and then vow to never pledge again because they felt their pledges were "devalued"? I guess if they're an asshole, sure, but I think most, if not all, of the people that believe in the "I'm funding this development and my support counts and so I will continue to pledge because I'm making a difference" line of thinking will do so regardless of the perk delivery system. Meanwhile you have people that go "Oh, I didn't know this was coming out already, I would like to pledge and support you so I can play your latest work because I know it'll be good" and they get in return "No, you didn't support us long enough and so your money now doesn't mean as much as others' money". It's just a really weird way to go about things when people would like to give you money and support you but you rebuke them because they didn't do so a certain way that apparently has been deemed "the right way" despite the casual and/or outsider audience not being aware of this.

Don't take this the wrong way - or maybe DO take it that way, I don't care - but that is one of the most mercenary comments I think I have seen here.

Remember, I said that was my opinion, not that of the creators. I don't speak for them. I just gave my opinion. I have no idea where they come down on this but I can say that they take care of their loyal patrons better than any other creatives I have seen or supported.

As for your comment about "perks are not for new guys," that is just BS. FYI, tlaero and Mortze make all of the monthly perks ever released available in one big download to any new patron as soon as the first payment clears. Few others do that and most do not create entirely new story content just to have something neat to offer their patrons like t & M do. They offer their games free to everyone so the idea that someone's "money doesn't mean as much" as someone else's is just ludicrous. Nobody's money is buying content. The loyal patrons are not getting anything a newcomer won't get. We just just get a little head start. That simply does not constitute "rebuke" in any way shape or form. Sheesh!
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