Version 0.19.0 is out for backers! Meanwhile, here is a preview of some of this update's content:
This section continues the theme of consequences, letting you see how Ari-Yhilina has changed as a result of the invasion.

After the intense and straightforward update last time, this one lets you wander around completing various quests and seeing your characters interact.

Those quests will set off chains of events that will play out in Yhilin all through this chapter of the game. There will be a mix of good and bad; as the saying goes...

Also, this happens:

Expect the public release of this update in about a week - see you then!
OzyOzyOzy wrote:Keep up with your work, this game is really awesome and we enjoy it! Really, in my opinion this game is much much better - for the writing, characterisation, plot, etc - than most of the so called "A+" Games out there.
But in fact there's a small thing i'd like to know: could we have some hints on future events? I mean, with time, it seemed to me like some events or characters that seemed interesting were slightly left behind (like the mysterious man that appeared in Megail's Path for example or the people from Simon's village, or also the various Chosen situation). I am sure you have a really big and detailed plot to follow, but i would like to know if there's a "scheme" for the future appearances and chapters.
Thanks, glad you like the game so much! As for future hints, rest assured that I am in this one for the long haul - the mysterious elements introduced early will definitely come into play again. I just wanted it to feel like you were interacting with a real world instead of facing one incident at a time. Plus, with a game this long I don't want anyone to think I'm dragging it out - I'm following a master plan and I'll weave everything back together in the end!