Adrift Commands and some confusion

Not sure if the beach is the right place to ask, Sexy Games (as per the description) is for game discovery and posting under those topics.
this is more general than one specific game. It just so happens this one game has gotten me thinking as far as to post about it.
I've recently gotten into AIFs and finding a minor command and what to follow it with, a bit confusing or I'm just plain doing it wrong.
Example: Gamma Girls by Cole;
> x dresser
[...dresser description...] the dresser is closed
> open dresser
You opened the Dresser.
..Here...
In many games I've played so far after opening anything I expect to see a "you opened it, and heres whats inside"
Should I or am I supposed to take this blank statement after Open cmd, that there is nothing of interest? are AIFers used to this; an output if there is something to take/get.
So if there really wasnt anything it should instead say "Opened Dresser, Nothing of interest here <<< which I've seen in very few (1-2) games so far, so that again spurs my confusion on the blank statement = requires another command to check, or nothing said = nothing there.
specifically in Gamma Girls, the FAQ states that there is never a point where you need to use the Search cmd, and to instead use Look In/Under/Behind <<< all these just repeat what I'm currently looking at.
I'm not just pointing at Gamma Girls, I've encountered this in a few games and it always leaves me a bit on the "am I missing a command in order to actually look inside the object I opened??"
Using many of these games as examples for when I finally plan to sit down and write an AIF (definitely a goal, AIF's are amazing)
so would just like to know if this form of "You opened it" versus "You opened it, heres whats inside", is a normal thing or am I just playing games that didnt flesh these bits out. ( I am playing really old games <2010)
this is more general than one specific game. It just so happens this one game has gotten me thinking as far as to post about it.
I've recently gotten into AIFs and finding a minor command and what to follow it with, a bit confusing or I'm just plain doing it wrong.
Example: Gamma Girls by Cole;
> x dresser
[...dresser description...] the dresser is closed
> open dresser
You opened the Dresser.
..Here...
In many games I've played so far after opening anything I expect to see a "you opened it, and heres whats inside"
Should I or am I supposed to take this blank statement after Open cmd, that there is nothing of interest? are AIFers used to this; an output if there is something to take/get.
So if there really wasnt anything it should instead say "Opened Dresser, Nothing of interest here <<< which I've seen in very few (1-2) games so far, so that again spurs my confusion on the blank statement = requires another command to check, or nothing said = nothing there.
specifically in Gamma Girls, the FAQ states that there is never a point where you need to use the Search cmd, and to instead use Look In/Under/Behind <<< all these just repeat what I'm currently looking at.
I'm not just pointing at Gamma Girls, I've encountered this in a few games and it always leaves me a bit on the "am I missing a command in order to actually look inside the object I opened??"
Using many of these games as examples for when I finally plan to sit down and write an AIF (definitely a goal, AIF's are amazing)
so would just like to know if this form of "You opened it" versus "You opened it, heres whats inside", is a normal thing or am I just playing games that didnt flesh these bits out. ( I am playing really old games <2010)