kessie8yl wrote:Sorry Graen but I can't find your original response - In answer to your question: Maybe I can, but LOP is a business venture so how much are our ideas worth? Before giving it further consideration I'd prefer an upfront fee plus a percentage of income generated (while retaining all rights, of course).
You have (possibly with mischievous intent) misrepresented my statement. Apart from the uncharacterstic reactions sometimes displayed by the player choosing a different option, the main problem is with the game engine. Each game basically following the same well-trodden path of changing the values of certain variables by attempting different actions. In the words of the well-known saying, they are "stuck in a rut".
The other oft-used phrase I had in mind was "all good things must come to an end" - or perhaps you believe any successful series can continue ad-infinitum and most people would antcipate the imminent releases of Rocky XXXIV, Terminator CLVII or Nightmare on Elm Street CMXI with as much excitement as they did for the originals?
Well, if you're interested in selling an idea to LoP there does exist a place to contact the team directly.

As it is, it'd be foolish for any company to not at least listen to what their customers are saying, so please don't think that what you say here is falling on deaf ears. Leonizer has done a lot to expand and grow his business and, as far as I can tell, he's shown no signs of stopping. Evolving, creating new content, responding to demands in the market... they're all parts of running a successful business.
If I've offended, well then, in the words of Homer from "The Simpsons" Season XXV... "d'oh!"
