xanderhunter wrote:Actually following that guide, but just went back and tried again still didn't get it. Is there any way to check in the code to see what I am missing?
If you do a playthrough from the beginning, and then export your debug file from the help menu and PM it to me, I can give hints about where you are struggling.
Itpika wrote:That guide was based off the beta, not everything in it works anymore.
While not officially endorsing the guide, ExLibris' walkthroughs are valid and accurate, and she seems to be keeping them up to date.
ares wrote:So, can we assume that the next episode will be the Office one?
Yes. The Office won the vote. It's story elements leading through about lunchtime...although I may throw in the branch that follows up on the bathroom scene into episode three as extra credit if there's interest.
john milton wrote:that's an amazing game, i really felt astonished!
even if the graphics are not exeptionsl the storyline is incredible and so desperately tempting!
absolutely one of the best game in the last few months,
please try to keep up!! you've done a great job!!!
Thanks john milton! The graphics do get better over time. My latest renders look a lot better than those of episodes 1 and 2, but in general, the more time I spend making better renders, the more time it will take between episodes, so I'm not doing a lot of fixing of my mistakes, especially small ones. That's why you'll see some inconsistent lighting as I tweak it for later renders, and also sometimes a little pokethrough or collision issues here and there. If I re-rendered everything to fix those...well I'd never get the game out. So I made a conscious compromise on the image quality

But still, watch for improvements over time everyone!
Rexxx wrote:I suspect that the who has liked more the strip club that the bar has split the votes between azumi and diner, but maybe I'm in error.
Nature of the beast for this type of thing, I'm afraid. Imagine the chaos, say near the end of day 2, when there are 8 options, but only 3 can be voted....<insert evil laugh here>
ut1stgear1 wrote:I imagine Azumi inclusion will be up for vote in the future vote when we get back to the Bar scene. The more that we bring to an end will probably make it easier to be efficient with our saved games.
Savegame management can be difficult. If you truly begin running out of saves, keep in mind that you can always export all your saves, then create a 1000 more saves (for i.e., more for chrome, ff, etc..) and then export those, import the first batch, etc...ad infinitum...
ut1stgear1 wrote:...if he isn' t worried and has decided to develop the game following our choices it's better for each of us to vote according each taste...
Just a note...Game development and story is set. The voting is for sequence only. The only content related votes are the three inclusion votes that will come about on rotations.
ut1stgear1 wrote:Can't remember which one I voted for. Got in to the vote very late so just I picked one. Don't remember it being the one that won though. Probably 'Dining Date" since it only had a 1 month turn around. Didn't know then what I do now.
The one you voted for will be bold in the resutls. For example, I voted for the diner scene, and for my view, the diner scene is bold, even though it lost. Damn you all!
...Getting caught up....
Wolfschadowe