MaxCarna wrote:In the first, there was a huge improvement on the stairs, with little impact on the character.
I did focus on the stairs, railings, and wall materials as they were flooded with light & too bright. From your mention in my game thread, I got to playing around with the dome settings like you mentioned and this also improved the set a great deal. Will play around with these settings more and then see about putting the characters back in once it looks good to try another render.
In the second, I only could notice difference on the blue shirt girl and the blonde, they were too pale before, then gained a more vivid color.
I spend most of my time on the girl in blue. I followed a skin tutorial to adjust some settings. The largest difference is when I went to a pinkish color under the red green blue options instead of the white that was the standard setting. Will try spotlights for the girls. Got confused over the lighting as the room seems brightly lit but it wasn't lighting the character faces. Leaving them pale and lending to the skin tone issues that I was trying to figure out.
Maybe on the blond it is just a impression due the removal of the red lipstick.
You must evaluate the amount of time that you spent here, the change is almost imperceptible compared to the first example.
I did change the blonde lipstick to a pink shade. I also applied a more pinkish skin tone to her but didn't have as good as results as I did with the girl in blue. As you say, need to consider the time/reward exchange on projects. Willing to invest the time in this project as understanding the skin tone issue is something I will need for all my future renders so it's a learning experience.
I can't say exactly what it is, but there is something strange in the smile of the dragon hair girl, it's like the mouth is a little indented. Can't say if is the shape or the pose. The smile on the blue shirt girl is beautiful.
Good eye for the hair. I believe I went too far on the smile expression as it is one of those dial options. I was wondering if it was too much and appreciate an expert to confirm that my eye got the issue right in this case. Thanks for the confirmation of the girl in blue also. I play around with a ton of expression options trying to get something that looks good and fitting for the text to go with the scene. Any suggestions on your approach for expressions?