Advice - new game building for novices

Many of us have an idea for a game but we lack ...
Yes, seriously we lack.
At best we have an idea but lack many skills, or else don't know how to organise them.
Having an idea is insufficient. Our creators would emphasise that having a coherent plan is essential; that doesn't need to be detailed, but it does need to have a logical flow.
With something solid in mind one needs to consider:
1. Who will be my audience? [This will determine how you will publish.]
2. What imagery do I need? Can I create it, and how, or do I need to access it elsewhere, and may there be a cost?
3. What software will I need? This will range from how you build and edit your scenes through to mode used to present your game.
4. Is a collaborator appropriate? An illustrator, editor or someone just to review may be worthwhile.
5. How will you publish? #1 and #3 will have some impact upon your decision.
......HTML, Flash, RAGS ...
6. Where will you publish?
......Some ISPs give you a limited space because of your subscription, but then you may find free hosting elsewhere.
I invite anyone of our community to address any one (or all) of the points above. If necessary, please create a separate thread to develop a "bigger idea", with a link back to that point, so that we keep this thread as simple as possible.
Note: This thought was initiated by panther50, and yes, his pleas are of self-interest, but many of them however have been echoed outside this specific Forum one way or the other.
Yes, seriously we lack.
At best we have an idea but lack many skills, or else don't know how to organise them.
Having an idea is insufficient. Our creators would emphasise that having a coherent plan is essential; that doesn't need to be detailed, but it does need to have a logical flow.
With something solid in mind one needs to consider:
1. Who will be my audience? [This will determine how you will publish.]
2. What imagery do I need? Can I create it, and how, or do I need to access it elsewhere, and may there be a cost?
3. What software will I need? This will range from how you build and edit your scenes through to mode used to present your game.
4. Is a collaborator appropriate? An illustrator, editor or someone just to review may be worthwhile.
5. How will you publish? #1 and #3 will have some impact upon your decision.
......HTML, Flash, RAGS ...
6. Where will you publish?
......Some ISPs give you a limited space because of your subscription, but then you may find free hosting elsewhere.
I invite anyone of our community to address any one (or all) of the points above. If necessary, please create a separate thread to develop a "bigger idea", with a link back to that point, so that we keep this thread as simple as possible.
Note: This thought was initiated by panther50, and yes, his pleas are of self-interest, but many of them however have been echoed outside this specific Forum one way or the other.