tlaero wrote:I've made a number of these games and they've been fairly highly regarded. In my opinion, players care about the following things in priority order.
1) Great sex scenes
2) A good challenge
3) Good artwork
4) Interesting characters
5) A believable story
6) Not needing to start over when they make a mistake.
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...
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1000) Where the score is on the screen.
I think your time would be MUCH better spent focusing on items 1-5 than trying to move the score.
Tlaero
What I want to create, these scores play a big role in the game, there will be your stats, the higher your stats - the more things you can to do. Now I focusing on "game engine" , If I can do is what I had planned then its good, later then I can focus on your 1-5, but if I can't do that, then I don't need anything more(then the project will be closed). So now I ask about some functions.
It's not so important where the stats will be, but it has to be a clear spot. In most games stats are at the top, but here's the problem with the space. So I was thinking of how to do better here.
Thanks Tlaero for answers I already try everything, ant it is working


Squeeky thank you too, Math.round(x) works fine.