Saving Chloe

Complete and totally free games (the author can request a non-obligatory financial contribution in thanks or to help him to create new game)

Re: Saving Chloe

Postby kaiowas » Sun, 18Jan14 11:03

awesome work (again) thx for sharing
kaiowas
sirens hunter
 
Posts: 19
Joined: Wed, 17Jan18 18:54
sex: Masculine

Re: Saving Chloe

Postby Crane » Sun, 18Jan14 11:05

The "defend/train batted women" business means to still continue to fight "Good vs Evil" struggle. The "bin" ending is a failure one. Both Paul and Xara fail in the major goals of their lives which kept them motivated. Xara fails to capture Mortland, Paul fails to defend Chloe and they admit their failure, throw up the sponge and give in. So the "bin" seems pretty logical to me.
User avatar
Crane
great white shark
 
Posts: 81
Joined: Thu, 17Feb09 04:10
sex: Masculine

Re: Saving Chloe

Postby constantine » Sun, 18Jan14 13:39

tlaero wrote:Welcome to the lagoon, Constantine.

There are a couple of things going on with Xara's Outdoor Adventures, many of which have been said by others here.

In these paths, Paul and Xara are moving on with their lives. Paul has been helping battered women because he's a great guy, but also because he's felt guilty for leaving Chloe in High School. At this point, he's finally gotten over that and is ready to make a new life for himself. Xara hasn't known anything but conflict her entire life and is trying to forge a new path. Her throwing away her sword cane is really symbolic. Of course, there's a lot of room for "falling back to old ways" in their outdoor adventure company. Yeah, maybe most of the time they'll book anyone, but imagine special week-long retreats where they take a group of abused people and get them out into nature, help them find self-confidence, and maybe teach them how to disable an abusive boyfriend along the way...

All that said, the Outdoor Adventures images were Mortze's idea, and I'm pretty sure he did them for me because I'm a rock climber. (-:

Tlaero

Thanks for the welcome and the reply. I get where you (and others who replied to my inquiry) are coming from. For me, I just found Paul and Xara to have interesting lives and professions, so seeing them give it up to pursue something else disappointed me a bit. Nothing against rock climbing, it's just not as noble a thing to me as being a lawyer fighting for abused women or as badass as Xara being a warrior assassin training others. I wanted them to keep part of that going forward with them. But, I understand wanting to start over anew. And like you said, they could always come back to their "old ways" if the adventure company doesn't work out. Still, this is my favorite of your games, so I look forward to the next project you and Mortze are working on.
constantine
Pilot fish
 
Posts: 3
Joined: Fri, 18Jan12 13:08
sex: Masculine

Re: Saving Chloe

Postby gustaveglans » Sun, 18Jan14 14:03

Great work, Tlaero and Mortze!
I enjoyed that game a lot, great graphics and I like the storyline.
There are of cause some logic breaks in the story and the characters, but that is also the case for every mainstream movie I know - porn movies as well. Key thing is always if the piece is entertaining and "Saving Chloe" clearly is.
Thanks guys and looking forward to your next projects
gustaveglans
sirens hunter
 
Posts: 16
Joined: Tue, 11May24 14:52
sex: Masculine

Re: Saving Chloe

Postby ShadyGroves » Sun, 18Jan14 22:23

I must admit even though there ample reason to despise Crow in Elsa-verse. She is a total psychotic evil bitch.

Yet she's also hot and adorable in her own way.

Especially in that scene for one of the bad endings in Saving Chloe. Where Paul kills Morland and Chloe double crosses Paul killing him an taking over the 'Family Business'.

You can't help but feel for Crow after Morlands dead and her pouting is adorable. That that bright cheerful smile makes you laugh when Chloe shoots Paul.

Her Dark shining moment was in last scenes in Finding Miranda when she's trying to turn Miranda to work for Morland.

As a Goth. FIVE stars for the graphics in that scene.


Maybe one day M &T you could revisit the Morland & Crow characters in a short. Call it Morland and Crow the early years.. lol Even though it's romance forged in hell. They are perfect and passionate couple for one another.. lol
"In the hands of the right man, a woman is a hundred different women, limited only by imagination and his willingness to make her feel safe and lead her." -- Chrissy Miller
User avatar
ShadyGroves
great white shark
 
Posts: 26
Joined: Tue, 18Jan09 20:40
Location: Indianapolis
sex: Masculine

Re: Saving Chloe

Postby JFR » Mon, 18Jan15 00:48

Perhaps you are not aware of the "spoiler" tag button just above the text window. Several of your comments above should probably be hidden as spoilers.
JFR
star of the reef
 
Posts: 273
Joined: Tue, 16Feb16 06:59
sex: Masculine

Re: Saving Chloe

Postby Incognito » Tue, 18Jan16 01:40

Played through it again. just like my second play through of FM... I'm liking Chloe a little bit more. She's a strong character, just not cup of tea (Elsa is still my favorite).

I thought the free-roam was ok. I didn't expect it in one of your games, so it took me by surprise. Not a make or break thing for me. I play your (both of you) games because of the great stories, and the fantastic visuals.
Incognito
Pilot fish
 
Posts: 5
Joined: Fri, 17Dec29 23:58
sex: Masculine

Re: Saving Chloe

Postby ShadyGroves » Tue, 18Jan16 04:39

My final thoughts on Saving Chloe...

I loved Chloe the first time I encountered her in Fade To Black: In RfJ. From the instant the character opens his eyes on that bed. I *knew* instantly where the scene was ultimately headed.

An in the dialogue from Chloe you can very easily pick up.

She is there not by her choice.
She is desperate for love. AND wishes she had someone as devoted to her as Marc is to Jessika.
That underneath the surface she's a good person.
And that her deepest fantasy is a normal life.

And finally you feel like screaming 'You don't have to do this.' Of course your not given that option the game.

Fade to Black left me very shaken. Not because the scene was so dark and ended. But because she Chloe is the one in of saving and redeeming. And the game doesn't give you that option.

There have been only two times in my entire life I've ever shed a tear for a fictional character.

Once for Han Solo and Leia when Solo got frozen in carbonite in Star Wars Empire Strikes Back.

An the second time was for Chloe in September 2017 and finally playing Cannon of 'Saving Chloe.' Seeing her in Paul's arms and Happy. Someplace she always wanted to be.

Not ashamed to say it either.

Because its a powerful fictional character. An that's a sign of great writing. The ability to bring your words and vision to life!

My favorite game character from the Elsa verse will always be Jessika.

But if were a real life hypothetical choice between a real life Jessika or Chloie and having to choice but one. … It would be tough! … But the choice would most likely be Chloe for that long term relationship. Because of what resides in her heart and what she dreams about. An that's being in her man's shirt and a whole house to entertain friends in. In other words normalcy.

Image
"In the hands of the right man, a woman is a hundred different women, limited only by imagination and his willingness to make her feel safe and lead her." -- Chrissy Miller
User avatar
ShadyGroves
great white shark
 
Posts: 26
Joined: Tue, 18Jan09 20:40
Location: Indianapolis
sex: Masculine

Previous

Return to Free sexy games

Who is online

Users browsing this forum: Google [Bot] and 7 guests

eXTReMe Tracker