A few people responding to to my comments on Miranda being 'too amazing', so I just want to clarify my stance a little.
It's not that it makes no sense, - given the history of the character it arguably does. It's not that I feel she is necessarily amazing at everything she does either (for things like the painting, basketball or motorbike repair, we don't spend enough time seeing her doing it to know). It's more that's she's 'amazing' just by having an unnecessary and forced amount of character traits in in order to make her more interesting.
She's like the kid at school who joins every single club they can because they think it will make them more popular, but instead everyone just thinks they're annoying and trying too hard. I just feel like by giving her too many character traits, hobbies and interests,
you've actually made her a little less interesting, rather than more interesting (disclaimer - yes, I was indeed that kid at school).
Also, just so people don't focus too much on my two negative points, I just want to reiterate that I still enjoyed the game.
A few extra questions :
- Was the original intention to have more animations for the ending? I found it a little odd that there weren't any, but made the assumption that you many have changed them to still images as a compromise to get it released before Christmas. Am I right?
- I'm curious who's the butt person on the team. It seems to be a running joke now that the players all stare at other characters butt's whenever they can.
- Is your other running joke about the burlap sack int his one too? I can't remember seeing it, but I may have missed it.
- Have you considered doing a evaluation on this? I did one for Betsy listing which parts of the game I feel worked and which ones didn't and found it helped me get a little perspective on my work.