Hey Tlaero/Mortze, I must say this game is pretty great.
I did play RfJ, but that was at least a year ago so I can't remember too much of it, but if I'm not mistaken it was the first entry in the Elsa-verse series so I didn't know what to expect (I didn't feel like the game made it clear what to expect in the beginning, either). I certainly wasn't expecting the supernatural-ish nature to things so when I came across that I think that detracted from my experience a little. The ending certainly was a little too dark for what I thought the game would be, haha.
Didn't play Elsa for some reason, maybe I'll try that some other time, but the moment I saw Miranda I was like "hm, I think I definitely need to try this", so good job Mortze. Miranda definitely floats my boat and is my fave among the three girls so far.
DD
Now I'll try to form coherent sentences about what I thought of the game, maybe spoilers for others reading. There might not even be a point to some of the thoughts I have.
Right at the moment Miranda steps up to the board to write the code I thought "great, she's a Mary Sue" (and I did roll my eyes at this point). I did read your comment about how Miranda isn't a prodigy coder, just someone that saw the problem with her ability. But even after learning about her ability being problem solving and her condition as a result of the incident in playing the rest of the game, she was still very much a Mary Sue to me. It did make me appreciate her Skype call and ice skating scene a whole lot more, though.
I loved the menu, save and restore options. Those are fantastic functions that I would like to have had in something like GtkC, and the Miranda renders for the buttons were also 10/10. I just realized I forgot to export my save, and my saves are gone now. Well nevermind, that's besides the point. Good menu.
I liked the whole choosing your backstory thing, I felt it was a nice touch. But on occasion I felt it hindered speech options (and the speech option differences are usually small, sometimes hard to tell) because you had to remain 'in character'.
The date choice scenes were a little weird for me. I think I recall 2 of them supposedly being harder than the remaining 2, but having gone through all 4 of them, I didn't really see where the difficulty was at. Perhaps it was thanks to the save system. But yeah, I didn't really come to a point where I felt something was difficult. I did like the dates, but it did mean for shorter individual dates and also shorter, context-based sex scenes, which can be a hit or miss. I remember liking the lowkey and motocross scenes, but not so much the ice rink and motorbike scenes. But this is a highly personal opinion.
The casino scene. Holy shit. That's a pretty strong 9/10 for me, and I can only wish that more sex scenes played out that way with the freedom of choice during and finishing given to the player. I really liked that.
Getting a bit long so I'll try to end it quick: I liked having the conversation with the bouncer, it was a pretty bro moment
Xara in that one scene was well, surprisingly endearing and cute. Her sunglasses really don't do her justice
Skype call ended very abruptly, I thought it might be an expanded strip scene if I recall but all of a sudden boop, it's the next day
I was a bit lost on the alliance between Xara, Elsa and Miranda and the "I'm in" thing, I thought they were always working together
Still sad can't name the character you're playing as, but I realize that it's a story/universe that you're trying to create and so can't really allow for that
All story, no sex scene in bonus LOL
Yeah, that's it. Thanks for reading and making the game, hope my thoughts made sense. Looking forward to your next project, and wouldn't mind seeing more Miranda