There's a new version available on the development blog:
http://www.silverbardgames.com/There is also a poll on the 2nd most recent post on what game you would like to see next. The poll is very close right now, so a handful of votes could make a significant difference.
Changelog:
Fixed an issue where Attribute modifiers from clothing would permanently affect saves
Added a trap priority system so Alarms and Decoys will not cover up other traps in the same area
Added a warning when prompting for a fight if other characters are in the area
Statuses are automatically removed if their magnitude is modified to 0
Changed some skill categories to account for new category: preparation
Mara gains a specialization skillset at Rank 4, Temporal Manipulation
New Temporal skill: WindUp
New Temporal skill: Haste
New Temporal skill: Cheap Shot
New Temporal skill: Emergency Jump
New Temporal skill: Attire Shift
New Temporal skill: Unstrip
New Temporal skill: Rewind
New Mara penetration victory scene by GruntledDev
Skill buttons are reorganized, also by GruntledDev
Redesigned the automatic events system to allow for more interesting scripting
Added option for alternate color scheme.
The Text color won't change immediately when switching schemes, but it will catch up
New Samantha pegging victory scene by Jotor
New Samantha draw scene by Jotor
Maya's scenes when you attempt to doubleteam her were reversed, fixed it
New Cassie/Mara threesome scene
Fixed an issue where status was not updating correctly