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Re: Corrupting the priestess

PostPosted: Wed, 16Jan20 21:50
by Skelaturi
zebrotavr wrote:nice game. Where are saves located? played from removable disk (the game itself), changed from notebook to PC and all saves are gone...


my guess in %appdata% on your notebook. But i am not at home to check

Re: Corrupting the priestess

PostPosted: Thu, 16Jan21 21:53
by pyorgara
Venom wrote:ia32-libs wasn't available because it was obsolete, so i installed the recommended packages lib32z1 lib32ncurses5 to no avail


I am sorry to hear that. Like I said, I don't know anything about Linux so you'd be better served by googling it than relying on me.


panther50 wrote:just played your game....you actually did a good work there all by yourself,great game but it becomes boring without images, even if your writing is excellent( well its not excellent,..but marvelous)..make more games..but your major task will be finding another artist and you will be going great in future

best of luck for your future games [img]images/icones/icon14.gif[/img] [img]images/icones/icon7.gif[/img]


Thanks for the praise of my writing. [img]images/icones/icon13.gif[/img] I'll do my best to find an artist but people who work well and for free are quite rare.


zebrotavr wrote:nice game. Where are saves located? played from removable disk (the game itself), changed from notebook to PC and all saves are gone...


Thanks! The saves are at the persistentDataPath so on a PC, that should be: C:\Users\<user_name>\AppData\LocalLow\Pyorgara\CtP

Re: Corrupting the priestess

PostPosted: Sat, 16Jan23 00:53
by HeyChief
Ok I give up, I have gone to the web site and reg. but still cannot find the game. Anyone help me, please. HeyChief
Well ti seems that I need to read the first entry, as it was right there in front of me.
Oops HeyChief

Re: Corrupting the priestess

PostPosted: Sat, 16Jan23 01:18
by pyorgara
HeyChief wrote:Ok I give up, I have gone to the web site and reg. but still cannot find the game. Anyone help me, please. HeyChief


You can't find the game? You just need to go to my HF page here: http://www.hentai-foundry.com/pictures/user/Pyorgara/398129/Corrupting-priestess

Under the picture, in the description, there are 3 links. Choose the one for your kind of computer and you're good to go.

Re: Corrupting the priestess

PostPosted: Sat, 16Jan23 13:27
by kessie8dn
A really enjoyable game. Thank you... I have only one suggestion:

While the writing is good, it is rather long and gets repeated quite often. Can I suggest you could try to let a player know when an action changes?

Although I finished the game I've probably missed quite a bit because I forget which actions I chose previously, so I end up selcting the same actions as before and get the same part of the story over and over again. For example, while I may have read the exact same thing under "Humiliations" four times, I may have missed reading something new under "Talking, Aliane" before I level up and the action under "Talking, Aliane" has changed again.

Maybe put a number by each topic, so the first time a player selects an action it would say , for example, "Talking, Marcus (1)", then change the number as the game advances (Talking, Marcus (2), Talking, Marcus (3), etc) - or maybe just change the colour of the text? Anything that draws a player's attention to the fact the story under that action has progressed.

It probably will continue to be necessary to repeat the actions more than once in order to reach the next level, which is fine... but at least the repeats would be kept to the minimum and the player will also be able to see every action at least once.

Re: Corrupting the priestess

PostPosted: Mon, 16Jan25 18:50
by pyorgara
kessie8dn wrote:A really enjoyable game. Thank you... I have only one suggestion:

While the writing is good, it is rather long and gets repeated quite often. Can I suggest you could try to let a player know when an action changes?

Although I finished the game I've probably missed quite a bit because I forget which actions I chose previously, so I end up selcting the same actions as before and get the same part of the story over and over again. For example, while I may have read the exact same thing under "Humiliations" four times, I may have missed reading something new under "Talking, Aliane" before I level up and the action under "Talking, Aliane" has changed again.

Maybe put a number by each topic, so the first time a player selects an action it would say , for example, "Talking, Marcus (1)", then change the number as the game advances (Talking, Marcus (2), Talking, Marcus (3), etc) - or maybe just change the colour of the text? Anything that draws a player's attention to the fact the story under that action has progressed.

It probably will continue to be necessary to repeat the actions more than once in order to reach the next level, which is fine... but at least the repeats would be kept to the minimum and the player will also be able to see every action at least once.


Glad you enjoyed it and thank you for the suggestion. I am not planning to make anymore changes to this game right now but I'll keep it in mind for my next one.

Re: Corrupting the priestess

PostPosted: Tue, 16Feb23 19:51
by tallpine62
Wow! what a game! enjoyed it immensely, more more please more, thank you very much, when will be your next game?? You are a fantastic writer, if only your work could be put into the format or Mr. Sharks games.

Re: Corrupting the priestess

PostPosted: Fri, 16Feb26 00:52
by pyorgara
tallpine62 wrote:Wow! what a game! enjoyed it immensely, more more please more, thank you very much, when will be your next game?? You are a fantastic writer, if only your work could be put into the format or Mr. Sharks games.


Thanks! I am happy you enjoyed my writing. I am working on my next game right now. It will probably take a few months before it's ready though.

Re: Corrupting the priestess

PostPosted: Mon, 16Feb29 21:46
by tallpine62
i love the way that the priestess encounters change as one goes deeper into the game, the repeating of the same encounters is super annoying and i wish there were someway that could be prevented. some encounters do not change and this is disappointing, and if only there was a way of knowing that all encounters has been played would be wonderful, maybe more earned would help synchronize the timing of the game. i would like to see you spend more time on this game as it it truly a diamond in the rough, a jewel that needs polishing. i will wait patiently for your next creation but can see no way you can reach this plateau again. would love to see more lesbian and beast. thank you for a wonderful game.

Re: Corrupting the priestess

PostPosted: Mon, 16Feb29 23:23
by pyorgara
tallpine62 wrote:i love the way that the priestess encounters change as one goes deeper into the game, the repeating of the same encounters is super annoying and i wish there were someway that could be prevented. some encounters do not change and this is disappointing, and if only there was a way of knowing that all encounters has been played would be wonderful, maybe more earned would help synchronize the timing of the game. i would like to see you spend more time on this game as it it truly a diamond in the rough, a jewel that needs polishing. i will wait patiently for your next creation but can see no way you can reach this plateau again. would love to see more lesbian and beast. thank you for a wonderful game.


This being my first game, I prefer to take what I learned and put it towards another game instead of patching this one over and over. I know it's not perfect but I find it good enough to leave it alone. [img]images/icones/icon13.gif[/img]

Re: Corrupting the priestess

PostPosted: Thu, 16Mar03 04:18
by tallpine62
How does one know if they have been in every situation, at the castle does Aliane do anything more after the taste comparison, and the Red Door, does she ever gain admission? anxiously awaiting your response.
How is the progress on your new game? thanks

Re: Corrupting the priestess

PostPosted: Thu, 16Mar03 06:56
by Hoboy
If you're at max corruption and you visit every location, you will get every variation of the top level. If you don't visit each location at different levels of corruption, you may miss some things (remembering from a few weeks ago - loved the build up, BTW). Also - try visiting locations at day and night, at all levels. Hey - it's a game. Have fun.

Re: Corrupting the priestess

PostPosted: Sat, 16Mar05 00:05
by pyorgara
tallpine62 wrote:How does one know if they have been in every situation, at the castle does Aliane do anything more after the taste comparison, and the Red Door, does she ever gain admission? anxiously awaiting your response.
How is the progress on your new game? thanks


You can see the last of any event if Aliane's self worth and reputation hits the red color. The last of the taste comparison is when she can do it without loosing her lunch. As for the red door, I never say what's in there. You'll have to use your imagination. Hehe.

My new game is going well. I just finished the event and fighting systems.

Re: Corrupting the priestess

PostPosted: Mon, 16Jul25 09:35
by Pedro2K16
That was a great game, I like it. I wish you a lot of supporters