1. I’m sorry, but you definitely need a better English translation.
2. Sometimes (at least in ch. 3) when you eat the canned food you don’t recover energy.
3. The player mentions Dasha and can even buy gifts for her even if he hasn’t met her.
4. Ditto for the underground casino: at the end of ch. 3 you can find shelter inside the casino even if you never visited the place before.
5. Obtaining the gun is too random. Sometimes I have to reload multiple times in order to get it. Since it triggers an event, perhaps it could be easier to find.
6. In general, chapter 3 is too “stuffed”, it’s hard to discover everything when time and energy are so limited. I understand the concept of “replay value”, and Last Man is a perfect example, but you should distinguish between main characters/locations/events and secondary characters/locations/events. For instance, at the end of chapter 3, if you didn’t meet Dasha and, most importantly, if you didn’t find the underground casino, then it should be “game over”. Or, if you want to keep it sandbox-style, somehow you should have found Dasha and the casino before the chapter ended.
7.Speaking of sandbox, why can’t I visit “unnecessary” locations? It’s either “I’m not tired I don’t need to go home” or “I’ve already been there” or “it’s too dangerous”… You should be able to waste time and energy in whatever way you please… You should also be able to “lose” the game.
8. I don’t get the RPG elements… So far there wasn’t a single thing I couldn’t do, regardless of my abilities. And anyways there’s very little to do to improve abilities.