Virtual Date with Jessica

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Re: Virtual Date with Jessica

Postby phreaky » Fri, 10Jul16 15:37

Thanks for all the suggestions, especially from tlaero

Well, I think feedback is the most important things, iand actually I did that on at least several scenes,
Like when jess doesn't have the swimsuit, she doesn't want to go to the tub

But most of the time, I think I missed the feedback thing :D

And like I said before, I also regret the 2nd chance thing. Players should be allowed to go to the same place more than once as long as
The goal is not achieved, although this would lead to more efforts on the gane-making

All in all, I will keep that in mind if I make a new game
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Re: Virtual Date with Jessica

Postby bforce » Fri, 10Jul16 18:30

Tlaero gave some really good advice again.

By listening to her previous advice on the Amy-game you already improved this game a lot! Now listen to her again and work on your storytelling/balance skills and your next game will be AWESOME. :)

I don't know how you plan those games, but maybe some kind of flowchart on paper before you even start working on the technical stuff will help. Maybe it also helps to start small (creating one possible path) and then just making it bigger by building more and more stuff around it.

Really looking forward to updates and/or new games!
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Re: Virtual Date with Jessica

Postby TheBrain » Sat, 10Jul17 00:14

Arnulf wrote : I do not quite agree with tlaero and her rules, because such a game is individual everytime and the game-creator should have his free decisions, how to make the game-story. Nevertheless it is not easy to understand all of the single steps and why they are working and why not. But believe me, in short time the main points will have been cleared and then for the short-thinkers there will exist something like a walkthrouguh!

Even when following these 'rules' the creator still has plenty of space for free decisions. It might be better to refer to them as 'guidelines' though, but still...
And I'm not sure what you mean by "the main points will have been cleared", but it's virtually impossible to 'think' your way through the game in its current form. The fact that people come here and give hints/walkthroughs really has little to do with the game, and the game really should not have to rely on that to be able to be solved by the average player.


Anyway, I do have some things to add:
In rule 1, feedback does not have to be immediate.
Let's create a little scenario to illustrate this: Say you're walking the girl home, she's wearing a tiny dress and it's cold. Let's say you have some dialogue options (in which she might actually say she's cold), as well as the option to offer her your coat. Now by all means, giving her your coat is the best option. But, not giving her your coat does not justify direct feedback: if she'd say something like "Why are you not giving me your coat?", it'd come off as very pushy. A much more realistic alternative is that she begrudgingly accepts that you might not be a true knight in shining armour without saying anything (happiness -= 1, imo :P).
But now we're missing the feedback, so enter part two of the scenario: you're back home and you made her a nice fire in the fireplace (happiness rises again). But, as a twist, because she was so cold earlier she refuses to go away from the fire (to more interesting locations?), clearly stating "No, I'm too cold, I want to stay here". And there's your delayed feedback, it does not have to be a game-ender, but it will certainly make the player wonder if he could've prevented her from getting cold.
In my opinion, a scenario like this is much more pleasant than a direct "I want your coat" type of feedback.

And while not really on the topic of actual design, I can add another 'guideline': As a designer you're not the best tester. Now of course a designer can do plenty of testing needed to make it work (verifying paths works as planned, every works as per design, etc.). But, it is very hard for a designer to consider his own game as a 'black box', because he knows what's inside. He can never play it with the same naïvity as the actual players. As such, the quality of a game can really benefit a lot from some testing by a few motivated players before releasing it (of course these people shouldn't be afraid to show discontent with certain things, just saying "good game, I like it" is not gonna help much ;) ).
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Re: Virtual Date with Jessica

Postby cowboyblob » Sat, 10Jul17 01:46

bforce wrote : Tlaero gave some really good advice again.

By listening to her previous advice on the Amy-game you already improved this game a lot! Now listen to her again and work on your storytelling/balance skills and your next game will be AWESOME. :)

I don't know how you plan those games, but maybe some kind of flowchart on paper before you even start working on the technical stuff will help. Maybe it also helps to start small (creating one possible path) and then just making it bigger by building more and more stuff around it.

Really looking forward to updates and/or new games!


Great advice! I used to develop learning content in Flash and it was absolutely imperative to have the entire lesson plotted on paper before dropping anything on the timeline. It should be the same for any other coding format. As it is, you can't make it through Phreaky's game using any kind of logic based on feedback you get from Jessica. You've got to record everything on paper, then change ONE decision to see if that affects the outcome... and continue making singular changes to the route until you hit paydirt. That's a lot of work I don't feel like doing.

It's only right that the developer should do more paperwork than the players, but that's just my opinion. My Flash-fu is weak, since it's been six years since I used it professionally, but I'm taking a college Flash class next semester (towards an Animation degree), so I look forward to adding to the Sexy Game catalogue here.

Phreaky, you've got some real talent! I hope you'll take the Lagoon feedback for the constructive criticism it is and keep on keeping on!
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Re: Virtual Date with Jessica

Postby ElCId » Sat, 10Jul17 02:57

I manage to get the hotel ending.

This is hard work :P

Anyone have enough info to post a walkthrough?
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Re: Virtual Date with Jessica

Postby Jiimbojones » Sat, 10Jul17 03:28

It was challenging but I didn't get totally frustrated by it, I think people are getting a little overboard.

The things that added to the sexy variable threw me off at first because she seems pissed, but I was able to figure it out by looking at the code.

The one thing I think that should be a must for next time is that there should be a "fail" screen when you have gone everywhere and didn't do enough to get laid. Just getting stuck on the city screen but not being able to go anywhere is a stinky way for it to end.

As for going back to places, that would be nice, but not unlimited. There should be options that block returning that make sense storywise, but some that allow you to try again.

otherwise good work, the graphics were sick.
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Re: Virtual Date with Jessica

Postby acefire » Sat, 10Jul17 04:53

Sooo....Can the people who have made it to an ending post the paths they took. plz thx
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Re: Virtual Date with Jessica

Postby TheBrain » Sat, 10Jul17 06:39

Jiimbojones wrote : It was challenging but I didn't get totally frustrated by it, I think people are getting a little overboard.

The things that added to the sexy variable threw me off at first because she seems pissed, but I was able to figure it out by looking at the code.

I don't think anyone here has gone overboard, we're just giving feedback. And the fact that you had to look at the code to solve part of the game is directly related to why our feedback is needed.
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Re: Virtual Date with Jessica

Postby Arnulf » Sat, 10Jul17 10:40

Hi, brain, we all love to play the game. As to my opinion, I think, reading and using the posts here give hint for hint to the players and sometimes they can get a further step into the game. This is my one cent to the game and I always be patient enough to wait for the next illumination to my brains. This is the main feature of such a game, please think of some girls, who are not as easy to get! (such thinking we have also to allow a game creator!) [img]smile/xidea.gif[/img] [img]smile/xmadfire.gif[/img] [img]smile/xidea.gif[/img]
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Re: Virtual Date with Jessica

Postby Graen » Sat, 10Jul17 17:31

Since they've been requested, I am posting all the walkthroughs here for Virtual Date with Jessica v1.

If Phreaky wants these removed, I will remove them no questions asked.

MASSIVE SPOILERS!! - Highlight to Read
[color=DFE7EE]
--------------------------
<>
--------------------------

Hello Jessica, nice to meet you. Tell me a bit about yourself
Damn, you're hot ! <Sexy +1>
Err.. sorry for the language, but I'm just being honest (smiles)
Show me around
Follow Jessica
What kind of things ?
Check the laptop
Click for the next picture
I could stare at that ass all day long | Great ass. I should take a photo of you sometime <Model +1>
Sure
Let's go to the city
No Prerequisites>
Go to the mall
Excuse yourself to go to the restroom
Leave her and go to the store instead
Hi, I'm looking for a lingerie. It's supposed to be a gift for my girlfriend
I have no idea, but I think it's almost similar to your size
Good idea
Nice. Why don't you turn around and show the back side ?
Yeah. But I'm a bit wrong about the hip size, though. Yours is... well, what can I say ?
Yours is much bigger, to be honest. What about trying another lingerie ?
Check out her ass
Yeah, sure
I don't know about her, but I surely love it. I'll take this one. Thanks, Keisha <Model +1>
Let's buy some drinks
Buy the beers <Beer Get!>
Let's go somewhere else
No Prerequisites>
Let's try something naughty and go to the strip club
Fancy to do some dancing ? (grin)
Too bad, I was hoping you would take them off
Watch the stripper
Watch the stripper
Finish watching
It's hot in here. Let's have some drinks <Model +1>
Let's go somewhere else
Need: Model 2+>
Go to the park
It's kinda creepy, huh
Hug and kiss her
Kiss her neck
Continue <Model +1>
Let's go somewhere else
Need: Model 4+ Sexy 1+>
Suggest going to your apartment
Well, I'm not complaining (smile) <Happy +1>
Let's play some games
Well, shoot then
Definitely romantic ones
Next question please
How about Sinatra ?
I can read your mind. What next ?
Sexy lingerie
That's all three correct, give me a kiss
My hobby is photography. Why don't you be my model, I have a set right next door
Go to the set
Just relax and sit on the couch
Come on. You're just naturally beautiful. Just pose a little
Good one. But there's something missing here.
Your costume. I bought you this nice lingerie. How about you put it on
Wait for her
Close up on her tits
Don't be, you have a great body. Like they said, If you got it, flaunt it (grin)
Definitely. Now go a bit creative

Good. Actually you could think of making a career out of this. You'll be a great model
I won't say a thing
Say nothing
Just gorgeous. Absolutely gorgeous
Well, you have to wonder no more
Say nothing
Yeah, you're right
Gently push her back to the couch
Fuck her
Fuck her
Cum on her
Continue


--------------------------
<>
--------------------------

Hello Jessica, nice to meet you. Tell me a bit about yourself
Damn, you're hot ! <Sexy +1>
Err.. sorry for the language, but I'm just being honest (smiles)
Can I go to the restroom ?
Go to the restroom
Sneak to the kitchen
Set a prank for Jessica and go back to the living room <Naughty +1>
Kiss her cheek <Happy +1>
Can we have some drinks ?
Anything will do
Continue
Sure
Sneak to the other room
Check the drawers
Take the dildo and go back to the living room <Naughty +1>
Wow, you look so sexy on those <Sexy +1>
Girl, you have an amazing body. Just show what you got <Happy +1>
So you like to browse a lot ?
Me too, it's a good tool to keep us updated <Friendly +1>
Approach and kiss her <Sexy +1>
Let's go somewhere else
Let's hit the city
Need: Sexy 3+>
Go to the mall
Let's buy some drinks
Buy the beers <Beer Get!>
Let's buy some lingerie
Ok
Hot. Go try another
The black one is sexier. Let's take this one
Ask the shop assistant about a promo <Swimsuit Get!>
Good deal. We'll take that one, too. Thanks
Need: Swimsuit, Beer>
Go to the spa
Let's go to the jacuzzi
Not for me. Let's get in
I really enjoy being with you
Continue
Good idea <Naughty +1>
Ok
Need: Naughty 3+>
Go to the hotel
Suggest to get a room
Go to the room
Strip for me
Watch her strip
Damn, those are nice tits
You're beautiful
Show her the dildo
Just play with it
Watch her
Suck me
Suck deeper
Could you deep throat me ?
Ohhh... damn, that feels good
Continue
Cum inside her mouth
Ohhh.. you're a great cock sucker
<>

--------------------------

--------------------------

Hello Jessica, nice to meet you. Tell me a bit about yourself
Damn, you're hot ! <Sexy +1>
Err.. sorry for the language, but I'm just being honest (smiles)
Kiss her cheek <Happy +1>
Let's just talk for a while
So, what kind of stuff do you like ? <Friendly +1>
Oh wow, I bet you have a beautiful
Yeah, I like music, especially jazz <Happy +1>
Suggest to look around the place
Follow Jessica
What kind of things ?
Sure
I like it. It's unique <Friendly +1>
Kiss her lips
Continue <Sexy +1>
Honestly I want more than just a kiss <Sexy +1>
No, I'm just kidding. Forget it, let's go somewhere else
The weather is great. Let's go to the beach
Need Sexy 2+ & Friendly 2+>
Great. Let's go to the beach
Continue
Gosh, you have an amazing body <Sexy +1>
Let's sit down for a while
So, tell me about yourself <Friendly +1>
Offer to rub her back
Slowly rub downwards to her ass
Ask her to turn around
<Club Route>
Rub her stomach
Continue rubbing her stomach <Horny +1>
Continue
Let's hit the city
Let her change
Wait for her
Compliment her <Happy +1>
Well, I think anything will look sexy on you anyway (grin) <Friendly +1>
Need Horny 1+>
Go to the club
Hi Amy, what's on for tonight ?
Approach Amy
Thank you
Let's order some drinks
Drink the champagne <Horny +1>
Drink some more <Horny +1>
Do you think the waitress is kinda cute ?
C'mon. You have wonderful breasts yourself. I love 'em <Sexy +1>
Go somewhere else
Need Sexy 4+ & Horny 3+>
Go to the hotel
Suggest to get a room
Go to the room
Do you fancy a romantic sex ?
French kiss her
Why don't you get more comfortable ?
Continue
Wait for her
Let me see those beauties
Suck on her tits
Fuck her
Suck my dick
Watch her suck your dick
Fuck her
Cum inside her
Continue
<>

--------------------------

--------------------------

Hello Jessica, nice to meet you. Tell me a bit about yourself
One thing for sure, you are a very beautiful girl <Happy +1>
Kiss her cheek <Happy +1>
Let's just talk for a while
So, what kind of stuff do you like ? <Friendly +1>
Oh wow, I bet you have a beautiful
Yeah, I like music, especially jazz <Happy +1>
Suggest to look around the place
Follow Jessica
What kind of things ?
Sure
I like it. It's unique <Friendly +1>
Kiss her lips
Continue <Sexy +1>
Honestly I want more than just a kiss <Sexy +1>
No, I'm just kidding. Forget it, let's go somewhere else
The weather is great. Let's go to the beach
Need Sexy 2+ & Friendly 2+>
Great. Let's go to the beach
Continue
Gosh, you have an amazing body <Sexy +1>
Let's sit down for a while
So, tell me about yourself <Friendly +1>
Offer to rub her back
Slowly rub downwards to her ass
Ask her to turn around

Stop and just stare at her beautiful body
I'm admiring you, Jessica <Happy +1>
Continue
Let's hit the city
Let her change
Wait for her
Let's go
Need Happy 4+ & Sexy 3+>
Go to the mall
Let's buy some drinks
Buy the beers <Beer Get!>
Let's buy some lingerie
Let's try some lingerie
Ok
Try posing with that
Very sexy, now try another one
Look at her crotch
(I can see her pubic hair) (grin)
Yeah, I love it
Just try another one for the final decision
Gosh, I'm speechless
Buy her the lingerie <Lingerie Get!>
Go somewhere else
Need Beer + Lingerie>
Suggest going to the spa
Let's have a massage
Wait for her
Look for the masseuse
Hi Jen. Can you do me a favor ?
Offer her money to give Jessica an erotic massage
Thanks ! I owe you one <Happy-Ending Get!>
Watch her have the massage
Continue
Continue
Let's go to the jacuzzi
Get in to the tub with her
Don't be. Let me help you to relax
Kiss her
Continue
Suggest her to relax more
Sure, I was thinking about the same thing
Lick her nipples
Fuck her from behind
Continue to fuck her
Continue to fuck her
Continue
Cum inside her
Jessica, that's one heck of a fuck


[/color]
Fin.
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Re: Virtual Date with Jessica

Postby darkknight » Sat, 10Jul17 18:39

@Graen
I tried your walkthroughs, which were very helpful indeed, but the last one was unsuccessful in my case. I did as u wrote, but couldn't manage to go to the mall as Jess replied each time by "Not really a place that I want to go to now. Let's go somewhere else. Could you tell me what I`m doing wrong and how to fix it?
Thanks
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Re: Virtual Date with Jessica

Postby Graen » Sat, 10Jul17 18:56

darkknight wrote : @Graen
I tried your walkthroughs, which were very helpful indeed, but the last one was unsuccessful in my case. I did as u wrote, but couldn't manage to go to the mall as Jess replied each time by "Not really a place that I want to go to now. Let's go somewhere else. Could you tell me what I`m doing wrong and how to fix it?
Thanks
Try it again, the Club Route and the Spa Route split off during the beach scene... If she's wearing her red dress, she's not going to be interested in going to the mall.
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Re: Virtual Date with Jessica

Postby darkknight » Sat, 10Jul17 19:06

she only wears the red dress how can i change this?
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Re: Virtual Date with Jessica

Postby Graen » Sat, 10Jul17 19:40

darkknight wrote : she only wears the red dress how can i change this?
Spoiler:
Graen wrote :
[color=D1DFEB]
Stop and just stare at her beautiful body
I'm admiring you, Jessica <Happy +1>
Continue[/color]
It's a slight difference, but it makes all the difference.
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Re: Virtual Date with Jessica

Postby TheBrain » Sat, 10Jul17 22:47

Arnulf wrote : As to my opinion, I think, reading and using the posts here give hint for hint to the players and sometimes they can get a further step into the game.

I think you understood me wrong, I'm not saying that people giving hints is a bad thing at all. Hell, I think most of us need a hint or nudge in the right direction for these games sometimes.

But the problem here is that someone has to solve things first to be able to give hints. Now imagine we'd have to work our way through this game without being able to look at the source (not having to look at the source would be one of my requirements for a really good game). With the game giving little, and in one case, the wrong feedback, this would boil down to days/weeks of systematically trying out every combination. I think this is a bad thing, but that's pretty much the point I've argued before, I'm sorry if it isn't coming across...
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