Just remember that anecdotes don't make the rule. Here's a counter one. For the last decade or so, Apple has had a really successful run. But their recent products weren't made with focus groups and opinion gathering sneak previews. In fact, for the most part, even the people working on them weren't even allowed to know about more than their particular components. When you use an iPod, iPhone, or iPad, you're using the product Steve Jobs, and Steve Jobs alone, wanted. Love i-devices or hate them, you'll have a hard time convincing anyone that they haven't been successful.
And then the counter-counter anecdote. Microsoft is the undisputed master of focus groups and customer feedback. They've got that stuff down to a science. But all the user preference data in the world hasn't helped them compete against Steve Jobs' music player, Steve Jobs' phone, and Steve Jobs' tablet.
Now Steve Jobs was an exceptional human being, but Apple's recent success came from him making products he wanted to use, not ones people told him they wanted to use.
There's a relevant Henry Ford quote too, but it's slipped my mind and my wrists are hurting, so I'm going to wrap this up. Especially in light of the negative feedback here, I hope the Seduce Me developers made the game they wanted to make. I know what they're going through.
Tlaero