Life With Keeley

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Re: Life With Keeley

Postby Synthus » Sat, 11Dec10 04:26

Greebo wrote:@ Synthus How hard have you tried to get around your system problems with RapidShare, because from what I can tell your problems aren't likely to be due to whether you have a dynamic or a static IP. Browsers make a difference, and as I have already said, a good download helper can work wonders.

If you don't bite the bullet and find a sensible way to make RapidShare work for you, you are likely to remain on the sidelines for many downloads since many folk use RapidShare exclusively nowadays. I used to find various previous incarnations of their main page a pain but the present one seems to be excellent.


I've asked a couple of internet friends I know to help upload it on multiupload or something of the sort. Will likely be able to get to it over the weekend.

That's what I've been told by other people using the same ISP. I haven't bothered to check their information, it doesn't seem like it'd do anything to help anyway. I keep getting this 'IP address modified' error regardless of whatever browser or download helpers I use.
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Re: Life With Keeley

Postby Cochise » Sat, 11Dec10 06:39

tlaero wrote:I don't need fawning praise. And I do like discussions on what can make a game better. But if all I'm going to get is an occasional throw away, "It's technically good but" followed by a list of gripes, then I should have spent the majority of my free time over the last year doing something else.

Tlaero


Oh cool, I think I'm one of the people who said something like that. Except I said it meaning the technical aspects of the game were very good, didn't say perfect because I had to download firefox to play the game, not to mention nothing's ever "perfect".

I also think the only "gripe" in my "list" was that I didn't like the POV... I'm sure there's people that like that sorta thing, but all the constant "My hubbie is perfect", "Hey girl your hubbie's so dreamy", "I know right! Dreamy!", "How I love this, man!" banter is not really my cup of tea, you know...

It's like trying to make me read Twilight.

You're clearly overreacting, like other people have pointed out... Can't say I blame you, but still... you always seemed so composed and stuff I guess I naturally assumed you would expect a certain ammount of people not to like the game 100%, especially after the radical change in POV.

One of the biggest (if not THE biggest) complaints about Chaotic is that rather than better himself and his work by taking in the criticism, he simply put every frickin body on "ignore" and kept releasing one crappy game after another. You guys are obviously better than that.
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Re: Life With Keeley

Postby Squeeky » Sat, 11Dec10 07:39

I feel that this thread is becoming "black".

I mean, tlaero expressed her disappointments at:
viewtopic.php?p=45973#p45973

Since then comment has ranged across various fields.


thundergod offers some analysis of comments express to the point of this:
viewtopic.php?p=46126#p46126

Let me also take you back to the in-depth commentary of pilot fish Agrippa:
viewtopic.php?p=45994#p45994

Within the Lagoon tlaero and phreaky formed a partnership that brought us pleasure. Part, and I heavily stress part, of that partnership has been based tlaero's game engine (you'll find that in Projects).

Now she also brought to our attention that one of the games was "pirated", I believe that is correctly phrased, the discussion begins:
viewtopic.php?p=44789#p44789

Given the lady's attentions to the story writing and her HTML engine, and then the "rip-off" of their partnered work can one really blame the girl for feeling some level of upset?

I'm seriously considering that we lock this thread and open another "Life with Keeley - just playing it".
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Re: Life With Keeley

Postby cowboyblob » Sat, 11Dec10 07:49

Wow, a new Tlaero/Phreaky game, a Shark double-header, and a new LOP game! And a recent Chaotic game. All that's missing is something new from Pusooy! Rather than post in multiple threads, let me address the cream of the crop, "Life with Keeley," and comment comparatively on the others too.

LWK wins hands-down my applause for best non-linear Game-play, not to mention some sumptuous artwork and great animation. T&P have outdone themselves in their best effort yet! Nice that they brought out all they characters from past games and some new minor characters.

Shark's "Wendy's Birthday Party" Games gets my top nod for Animation, though the game-play was Shark's trademark linear style. Anna's scene with barbarian Yvan was especially well done -- loved the "camera work!" I didn't particularly care for most of the fade-to-gray scene endings, preferring to watch the whole erotic animated conclusion... it need not be all-bukkake all-the-time, but the porn industry convention includes the Money Shot and skipping that leaves me feeling like I'm missing something. Chloe's underwater peeking scene was sheer genius! This must be Shark's best game, though I have a special place in my heart for "A Night at the Office."

Leonizer/Lesson of Passion "Sex Date: Emily" just barely beats T&P for pure art work, IMHO (In My Horny Opinion), but scores at the bottom for Animation. The Game-Play was good, but I wonder why my cursor jumps and stutters all over his games? It's a chore just getting through the game; I don't know whether I want to plod through the whole thing just to see some slightly different ending.

Chaotic/Virtual Date Games gets an Honorable Mention for "Photographer;" not superlative, but at least he provided non-linear Game-play. I think he "mailed in" the girls' personalities and their reactions, but, hey, it's a free game and it WORKS, which doesn't always apply to Chaotic's games. Now, if only he'd give us a shot at that cute Police Lady....

I'd like to thank all of the writers, artists/animators, programmers, and play-test consultants who gave us these great games... and even the merely good ones. As a film/animation student, I know an incredible amount of work goes into making these things.
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Re: Life With Keeley

Postby iksanabot » Sat, 11Dec10 07:59

Thundergod wrote:
Explain how that's "only hear[ing] negatives"? Because I think the responses regarding mechanics and problems downloading/playing the game are about what one would expect at that stage. I suspect almost no one had actually finished the game with full points in the first 33 hours since release, and yet the response was overwhelmingly positive anyway. I certainly understand wanting to hear good things, and I think as people actually finish the game we're seeing what we would have seen along those lines, but I don't understand the insistence that the responses have been negative. They haven't.


Ok, I stand corrected. I didn't go back over the posts and double-check the posts. However, I didn't insist that the responses had all been negative. I asserted that if you only hear negatives it can be upsetting, but I meant this generally rather than specifically. My point is that Tlaero certainly felt she was hearing a lot of negative feedback and it upset/angered her. And though I see your point, I still feel we should be understanding of her reaction, and empathetic/reconciliatory, rather than being critical of her reaction. I'm a rational person, but I understand that emotions are often irrational, and Tlaero is someone who has given us so much, I think she deserves better. I see that some of the objection to her reaction could be considered an attempt at reconciliation. I.e. "You shouldn't be hurt, we just haven't had time to appreciate the game yet and were not intending to give the impression we didn't like the game." I understand that tact, but in my experience, telling a woman or an artist that they shouldn't feel the way they are feeling never helps them to not feel that way.

In any case, I think many of the posts since Tlaero's (I didn't double-check, shit - am I wrong about that too ;)) have either been outpourings of appreciation, and/or sincere attempts to apologize for upsetting her, so hopefully we'll make her feel we're an audience worth creating for again.

TheBrain wrote:
@tlaero, seeing the other posts made before your reaction, (thundergod summed it up pretty well above...) I have the feeling a large part of the negativity you experienced was from my post. While I personally think there was not much of a negative tone in my post, I'm sorry if you took it that way. Where you read "It's good BUT", I really meant "It's good, so please take the rest of my post with a few grains of salt, since it doesn't mean it's a bad game at all".

I admit not showering you with praise or talking about the things I liked about the game, for which I'm sorry, but this is more a personal defect than anything else. In general I don't give much praise: say, where after a good dinner someone else might say "oh my god, this is the best food I have ever tasted", the best you would get out me would be something like "it was ok/good". So please don't take it the wrong way, you wouldn't be the first one to point out that I don't focus on the positive. If it is any consolation, I can assure you I'm much more critical about my own work.


@TheBrain, If I were Tlaero, I would really appreciate this post. Nice.
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Re: Life With Keeley

Postby thundergod » Sat, 11Dec10 08:22

I tend to agree with Squeeky that the last thing this thread needs is an ongoing analysis of tlaero's posts, her feelings, her motivations, etc. She obviously felt what she felt, and it's not our business to tell her why she shouldn't have felt that way. I hope her hiatus brings her what she needs.

I only re-entered the thread because I wanted to correct a growing but mistaken impression that the thread had actually been negative up to the point she went on hiatus. That said, it is absolutely true that there's a difference between the thread actually being negative and someone "hearing" it as negative, and I accept that correction.

There's plenty to talk about with the game, in any case. On the upside, at least no one has asked for a walkthrough yet. ;-)
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Re: Life With Keeley

Postby TheBrain » Sat, 11Dec10 09:58

Squeeky wrote:I'm seriously considering that we lock this thread and open another "Life with Keeley - just playing it".

While I agree that this thread doesn't need more discussion about tlaero's reaction in itself, it is only to be expected that after such a post people will at least try to clarify their opinions. Locking the thread won't do this any good, people may feel "silenced" (I would) and it would stop tlaero from clearing the air when/if she comes back. I think that would have a negative impact on future discussions.
Because frankly this forum has never been about "just playing it", there have been many lively discussions. Especially those in the threads of Chaotic's early games are interesting to note, because I'm pretty sure you can trace back tlaero's and phreaky's early work as a direct result of those discussions, and trying to do things better. Having just read back some from those threads I feel the tone was not much different from this thread, if anything it was more critical. Seeing how things have progressed since then I can only point out the great value these discussions (and the inevitable criticism expressed in them) have had, both for this genre of games and this forum as a medium for the creators.
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Re: Life With Keeley

Postby phreaky » Sat, 11Dec10 10:08

@squeeky
I don't think we need a new thread. The discussion about tlaero's reaction is getting cool down anyway. Let's just wait for her to return here, I'm really sure it will happen soon :)

While we wait, just out of curiosity, I want to ask you guys, overall (physical presence, characters, style) which girl do you like more, christine or keeley ?
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Re: Life With Keeley

Postby thundergod » Sat, 11Dec10 10:37

Just staring at a static picture of both, Christine. I'm clear on what it is: the eyes in relation to the overall look.

But there is...something...you've captured with Keeley that's just so incredibly appealing when combined with narrative and character. I'm not quite sure how to describe it. Christine's more interesting to look at, Keeley's more interesting to watch, if that distinction makes any sense.
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Re: Life With Keeley

Postby TheBrain » Sat, 11Dec10 10:51

phreaky wrote:While we wait, just out of curiosity, I want to ask you guys, overall (physical presence, characters, style) which girl do you like more, christine or keeley ?

Between the two I would choose christine. Physically I think her hair comes out a lot better out of the renders than keeley's (something about the curls just doesn't feel entirely right). I also think she has the more interesting personality, would I be right if I called it almost sadistically playful? Either way I think it allows for a more interesting story.
Now that was a direct choice between the two, I would like to add that I'm not really a fan of your choice of physical appearance, breast size in particular. My personal preference leans more towards Pusooy's models. I think that if you take the largest breasts from Pusooy's games they would still be smaller than your smallest, just saying :p. I guess my point is that a bit more variety wouldn't hurt.
But if this comes down to which character would you make a possible next game with, I sincerely hope you'd go for a new character.
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Re: Life With Keeley

Postby Squeeky » Sat, 11Dec10 11:01

Thank you to those commenting between this and my last post.

In particular I feel obliged to defer to phreaky since he is a partner in the "Life with Keeley".

I trust the general trend from now on is towards the actual game.
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Re: Life With Keeley

Postby phreaky » Sat, 11Dec10 11:47

@thundergod
What's the difference between 'look at' and 'watch' ? I'm just curious :D

@thebrain
I see that you prefer small-chested girls
I also noticed quite a long time ago that my personal prefence differs a lot from pusooy's
The only girl with quite a large ones from pusooy's is the girl from mummy love part three

While the only girl with small breasts from our games is maybe patty from christine game

Can't help it, but I like buxom girls :)

We (tlaero and I) haven't thought about any new game or character though, although she once mentioned that she likes thais
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Re: Life With Keeley

Postby LRM » Sat, 11Dec10 11:55

phreaky wrote:@thundergod
What's the difference between 'look at' and 'watch' ? I'm just curious :D

@thebrain
I see that you prefer small-chested girls
I also noticed quite a long time ago that my personal prefence differs a lot from pusooy's
The only girl with quite a large ones from pusooy's is the girl from mummy love part three

While the only girl with small breasts from our games is maybe patty from christine game

Can't help it, but I like buxom girls :)

We (tlaero and I) haven't thought about any new game or character though, although she once mentioned that she likes thais

Thai women?
Dark shinned, petite, very little pubic hair, small breasts and nipples the size of the last joint of your thumb, both diameter and length... Ah memories; sigh. ;)
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Re: Life With Keeley

Postby phreaky » Sat, 11Dec10 12:50

@LRM
Actually 'thais' I was referring is the girl in Life With Keeley game, the office reception :)

But since you mentioned about thai girls (aand ladyboy), well that was funny :D

I think pinay girls (phillipines) are the most beautiful though
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Re: Life With Keeley

Postby bqn311 » Sat, 11Dec10 13:41

Any walkthrough for the game? Would be much appreciated, thanks.
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