shark101 wrote : I think walkthroughs are what spoils a game. Just like cheat codes, it's like watching a movie when you already know the ending. I remember when walkthroughs were non existant or hard to find, games would take days and weeks to figure out. Now the walkthrough is out almost at the same time the game is released. No wonder we can't wait to get these games fast enough, were done with the game after only a couple of plays. Theres nothing to challenge or figure out and it's hard not to look at the walkthroughs once they have been posted, as soon as you have some difficulty playing the game you will peak at the comments and posts and thus spoil the game.
First off - It's my experience that in this rockpool you will mostly find walkthroughs are given in pm - at least until most of the reef-dwellers have had a good go at it.
In Pusooy's case however, the game is so sequential that a complete walkthrough isn't needed. Half the time his clue's are along the lines of "CLICK HERE NEXT", basically about as subtle as a 1,000 bomber air-raid.
Every now and then however, you can guarantee you will come to a point in one of Pusooy's games where the actions are so obscure that you could be sitting there for months, and the only way you'll find it would be by a fluke.
That's the time when we all swim back here as fast as our little fins will carry us, hoping that someone has stumbled upon the right spot or sequence and is willing to share it.
Spending a month playing a game is one thing... but I would be willing to bet that spending 29.95555 days of that time just looking for a specific spot to click is not what you had in mind.