by Salamandastron » Mon, 11Mar07 18:35
I like the general idea/theme for the story and the fortune telling segment was a cool idea. Overall, it was a good improvement.
But dude, you HAVE to get a native English-speaking editor to proofread the dialog before you commit. Though it's easy enough to understand what's being said, none of the dialog feels natural, if you know what I mean. If you could sort that out, your games would be MUCH better. It feels like a disservice to your game if all that hard work is being undone by a few language barriers that could easily be fixed.
Hell, I'd be willing to proofread/edit the dialog in any of your upcoming games - it'd take maybe 10 minutes to half an hour, tops. If you want, I could even rewrite the dialog for all your old games if you'd consider re-releasing them. But anyway, it's just a humble suggestion - hope some good comes of it. In any case, keep up the hard work.