I should have the final release ready in a day or two.
When I upload the new version I'll remove the link to the current version (in the first post), so if you want to play it, you'd be advised to download it now.

Very respectfully,
fleet
Squeeky wrote:Ah! I recall reading this in the earlier version.
I haven't traversed far, got 3 trivial ending so far, but as I recall, the rework of the graphics shows something of your continuing development with the art.
I do have a question, er, rather two and they are related. Do you need to have the "Assets" folder in the download, the .exe file does look for them? Do all of the videos in that folder appear in the novel (I'm thinking of the barroom dances)?
Squeeky wrote:Many thanks fleet.
I have an amateur interest in programming (and do reasonably within my chosen environments).
Although I was slightly surprised it would make some sense if an on-line player, when reaching a decision point - not of his/her choice but points acquired - was automatically diverted to a corresponding internet download. As such the player hasn't paid unnecessarily for additional download time.
I'll get back to checking this further in the next few days.
Squeeky wrote:No fleet, there is no problem.
I was stating that if one played on-line as with the various Leonizer games the program calls various elements in accord with certain conditions, thus the on-line player doesn't have a lengthy wait for material to be download, and in some instances it may never be required by the player. I trust that explains my previous meaning.
Squeeky wrote:Fleet I do have a problem, one about this story.
At different points things stop working. I cannot decide if it has something to do with your media or my OS. The problem seemingly occurs if I click my mouse before something finishes, like a dialogue being written to the screen. I've had it happen a few times with Inola, think it happened once with Marcella but the last occasion was with Anita when they were dancing. I clicked the mouse on the assumption that the action was repetitive and so had to be interrupted.
fleet wrote:...........
I haven't encountered this, but I've been told something similar could happen if the player moved from full screen to window mode and back several times, or if the player clicked the mouse too quickly (mouse click followed immediately by another mouse click). Try using the spacebar instead of the mouse to advance.
What OS are you using, are you using a desktop or laptop PC, and what are the specs on your video card/chip?
Are you running anything else when the game is running?
Very respectfully,
fleet
Squeeky wrote:fleet wrote:...........
I haven't encountered this, but I've been told something similar could happen if the player moved from full screen to window mode and back several times, or if the player clicked the mouse too quickly (mouse click followed immediately by another mouse click). Try using the spacebar instead of the mouse to advance.
What OS are you using, are you using a desktop or laptop PC, and what are the specs on your video card/chip?
Are you running anything else when the game is running?
Very respectfully,
fleet
I have a laptop running Win7, as to its chipset the best I can suggest is that it is Intel.
I figure that it has to do with impatience, I've read the stuff before, don't want to read it again, and so ......
Is there something within your software where you can disallow console/mouse recognition until a particular process has completed?
Users browsing this forum: No registered users and 15 guests