Greebo wrote : 9-10 up and excellent I see. I had slight problems running the unpacked files - I've unpacked them all into one folder and tried running the .html or the .swf in Firefox but there seems no fixed logic behind what actually works.
There is a mode that seems to start okay but then grinds to a halt with disappearing green buttons and nothing happening when there should have been an action section, but what causes it seems to differ between 09 and 10. I've had both episodes working properly, though, much to my pleasure!
How are they supposed to work, Cugel?
Hello.
Sorry you are having difficulties.
Just in case there is some misunderstanding about the controls, here is how the user interface is supposed to behave in each episode:
1. On the first frame of the movie, only the forward button should be visible/active
2. On any frame where the previous frame is fixed/static (not the end of an animation), both forward and backward buttons should be visible/active
3. On any frame where an animation has stopped, only the forward button should be visible/active (Have not coded for backing up after an animation)
4. During an animation, both buttons should be invisible/inactive
5. On the last frame of the movie, only the backward button should be visible/active (unless the previous frame is the end of an animation - which has not happened yet)
I test with IE, Chrome, and Firefox browsers on PCs running Windows Vista and XP (I wish I had a nice Mac to test on and I will when I win the lottery...but then, I would have to actually play the lottery ;-).
First I put each web (.html) page that hosts the Flash movie in the browser and resize the window up and down and run through the episode. Next I do the same tests with just the Flash (.swf) file by itself. In all cases the entire graphic is visible and the controls work as intended.
Example: Firefox on Vista with ParadiseFound10.html page at 522 X 474 pixels
The movies also work as intended in full screen mode on a large monitor at a high resolution (1680 X 1050 rez, 32-bit color).
Bottom line - I cannot recreate the problem.