[GDS]Suddenly a Party! Playable SEP/16

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Re: [GDS]Suddenly a Party! Playable SEP/16

Postby Depeche » Thu, 16Sep08 11:00

Well,
I cannot go out of my room after receiving the "wanted photos" message.
I turn back when i try to enter carrie's room.
I cannot find any object to interact with.

I'm stuck....
any tip or help ?
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Re: [GDS]Suddenly a Party! Playable SEP/16

Postby GDS » Thu, 16Sep08 11:51

Depeche wrote:Well,
I cannot go out of my room after receiving the "wanted photos" message.
I turn back when i try to enter carrie's room.
I cannot find any object to interact with.

I'm stuck....
any tip or help ?


You re not supposed to get on Carrie's room this soon, and if you can see the door you already got out of your room.
  • Now if you are stuck seen her room door and yours use the blue arrow in the corner to turn around, the blue arrow in the floors to change rooms
  • if you are stuck in the story after the room, talk with Carrie in the living room, until you have a new option, and then go explore and interact with objects
Last edited by GDS on Thu, 16Sep08 14:36, edited 1 time in total.
[*]Suddenly a Party!:http://the-new-lagoon.com/viewtopic.php?f=3&t=3965
[*]Matt and the Bus stop Girl:http://the-new-lagoon.com/viewtopic.php?f=3&t=3666
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Re: [GDS]Suddenly a Party! Playable SEP/16

Postby Depeche » Thu, 16Sep08 12:53

All right, my bad.
Find what i did wrong...thought that the blue arrow leads to my own room....was pretty sure it did.
Thanks for the fast answer

Very nice game, a pity your computer crashed, you make really nice games in my opinion.
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Re: [GDS]Suddenly a Party! Playable SEP/16

Postby GDS » Thu, 16Sep08 18:42

meggymiccy wrote:Really really very good so far. Nice situations, good graphics. [img]images/icones/icon7.gif[/img]

Thanks dude, here a unedited Picture:
Image

Depeche wrote:All right, my bad.
Find what i did wrong...thought that the blue arrow leads to my own room....was pretty sure it did.
Thanks for the fast answer


No problem,
Maybe I will put some tutorials so navigating and other thinks could be easier to understand,
but I will wait for more feedback because tutorial are hard to script,
[*]Suddenly a Party!:http://the-new-lagoon.com/viewtopic.php?f=3&t=3965
[*]Matt and the Bus stop Girl:http://the-new-lagoon.com/viewtopic.php?f=3&t=3666
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Re: [GDS]Suddenly a Party! Playable SEP/16

Postby jaymesmn » Thu, 16Sep08 18:49

A few things I noted on my first play through.

It would be really nice if the doors/Arrows were labeled (at least when highlighted)

The text writing speed is too slow and probably not needed at all. I hate waiting for text to appear specially when I already know what it says.

Overall I like the concept so far of the game
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Re: [GDS]Suddenly a Party! Playable SEP/16

Postby GDS » Thu, 16Sep08 19:54

jaymesmn wrote:A few things I noted on my first play through.

It would be really nice if the doors/Arrows were labeled (at least when highlighted)

The text writing speed is too slow and probably not needed at all. I hate waiting for text to appear specially when I already know what it says.

Overall I like the concept so far of the game

Opsss,I forgot to mention....
  • If you hold the mouse bottom the text will go faster
  • Using Space-Bar will load the text instantly, pressing the Space-bar again will go to the next text(no need to click on the next icon)
  • F5 will reload the game
  • F6 will save the game(May get a bad save if you save while something is moving)
  • F9 Will load the last saved game
  • D will show/hide some debug options

Maybe I should have mention that before? [img]images/icones/icon18.gif[/img]
[*]Suddenly a Party!:http://the-new-lagoon.com/viewtopic.php?f=3&t=3965
[*]Matt and the Bus stop Girl:http://the-new-lagoon.com/viewtopic.php?f=3&t=3666
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Re: [GDS]Suddenly a Party! Playable SEP/16

Postby karrek » Fri, 16Sep09 17:29

Is there any way to get enough money to buy the ecstasy?
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Re: [GDS]Suddenly a Party! Playable SEP/16

Postby GDS » Sun, 16Sep11 22:54

karrek wrote:Is there any way to get enough money to buy the ecstasy?

As for now, you will always get $50, and the items at this point do nothing
[*]Suddenly a Party!:http://the-new-lagoon.com/viewtopic.php?f=3&t=3965
[*]Matt and the Bus stop Girl:http://the-new-lagoon.com/viewtopic.php?f=3&t=3666
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Re: [GDS]Suddenly a Party! Playable SEP/16

Postby falcon499 » Sun, 16Sep11 23:41

Nice game so far, shows a lot of potential.

For me when the ToD game starts i'm already in dialogue with loane and once i go back it says 'next round in: -2' [img]images/icones/icon12.gif[/img]
So I'm stuck there and no real round starts. Same for all ?
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Re: [GDS]Suddenly a Party! Playable SEP/16

Postby cj1015 » Mon, 16Sep12 00:49

Really like the game so far....
Needs an Editor...
let me know if you want that kind of help
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Re: [GDS]Suddenly a Party! Playable SEP/16

Postby karrek » Mon, 16Sep12 13:26

falcon499 wrote:Nice game so far, shows a lot of potential.

For me when the ToD game starts i'm already in dialogue with loane and once i go back it says 'next round in: -2' [img]images/icones/icon12.gif[/img]
So I'm stuck there and no real round starts. Same for all ?


That's the end of the demo version of the game.
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Re: [GDS]Suddenly a Party! Playable SEP/16

Postby cj1015 » Tue, 16Sep13 03:26

karrek wrote:
falcon499 wrote:Nice game so far, shows a lot of potential.

For me when the ToD game starts i'm already in dialogue with loane and once i go back it says 'next round in: -2' [img]images/icones/icon12.gif[/img]
So I'm stuck there and no real round starts. Same for all ?


That's the end of the demo version of the game.


Yup so far...
I think that te dialogue is rushed it needs a little tweaking here and there....
I think also that there needs to be a moral compass that can be degraded or upgraded as you go along.
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Re: [GDS]Suddenly a Party! Playable SEP/16

Postby GDS » Wed, 16Sep14 20:44

cj1015 wrote:
karrek wrote:
falcon499 wrote:Nice game so far, shows a lot of potential.

For me when the ToD game starts i'm already in dialogue with loane and once i go back it says 'next round in: -2' [img]images/icones/icon12.gif[/img]
So I'm stuck there and no real round starts. Same for all ?


That's the end of the demo version of the game.


Yup so far...
I think that te dialogue is rushed it needs a little tweaking here and there....
I think also that there needs to be a moral compass that can be degraded or upgraded as you go along.

Rushed how exactly?

Moral compass: Most of your actions can be considered inmoral, like kissing you sister, cock-blocking your friend and so on, so it may be hard n this kind os story,
But the game do keep track of ALL your choices and it lock unlock scenes and routes according, kind of as a moral compass
[*]Suddenly a Party!:http://the-new-lagoon.com/viewtopic.php?f=3&t=3965
[*]Matt and the Bus stop Girl:http://the-new-lagoon.com/viewtopic.php?f=3&t=3666
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Re: [GDS]Suddenly a Party! Playable SEP/16

Postby xviii » Tue, 16Oct04 08:59

Nice game so far, like the graphics and the characters a lot.

Like others have said the text needs a fair bit of editing, maybe you could have someone edit/proof read? Most of it is just mistakes but other times it could be worded better. Right now the game is good but the way some sentences are worded does not aid the erotic nature of the situation.
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Re: [GDS]Suddenly a Party! Playable SEP/16

Postby GDS » Tue, 16Oct04 17:22

xviii wrote:Nice game so far, like the graphics and the characters a lot.

Like others have said the text needs a fair bit of editing, maybe you could have someone edit/proof read? Most of it is just mistakes but other times it could be worded better. Right now the game is good but the way some sentences are worded does not aid the erotic nature of the situation.

That is actually my plan, it took a lot of time to create a engine able to do it,
now to edit text is as easy as editing a .TXT file

When the game is finished I will open a thread asking for help on this
[*]Suddenly a Party!:http://the-new-lagoon.com/viewtopic.php?f=3&t=3965
[*]Matt and the Bus stop Girl:http://the-new-lagoon.com/viewtopic.php?f=3&t=3666
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