Very detailed feedback, thank you.
I caught the spelling mistake; and mostly what I was curious about this this experiment was "How well does Ren'py deal with animations?" Instead of simply squishing things into a gif, I had to use each frame, then setup a pause between images, etc.
Re: lighting - it's something I'm still struggling with in iray, I prefer the look of things rendered in that vs 3delight, but, it also creates a challenge. I'll try to make sure other renders are more consistent.
Sex as a % of the total is a great way to look at the game development. Sadly, I've only been focused on the game end of things for a few months and most of that time has still been on render, pose, animate etc in Daz, less on code, develop + test.
I'm definitely going to make a longer game. Before then, I really appreciate all the feedback - the good and the bad, otherwise, I'd have nothing to improve.
(the reason I started trying to make a game in the first place was finding this forum and trying everybody else's stuff - very inspiring. My personal goal is to make something I love which hopefully is entertaining for other people).
Happy Friday.
