Issho wrote:thank you, I asked because I was just thinking maybe to make a own game (like ariane, or tlaeros games). So I wanted to clear it, before starting something
Go for it man. As long as you got the time, it's not hard to learn.
Issho wrote:thank you, I asked because I was just thinking maybe to make a own game (like ariane, or tlaeros games). So I wanted to clear it, before starting something
fleet wrote:I think the DAZ image looks more realistic.
However (lots of 'if' statements), if this is going to be used in a game, and if all images are to be produced using the DAZ set-up, and if there is a big trade-off in time to render the DAZ images, I'd personally go with the lower quality.
Since I'm not the artist, the artist should do what he wants.
sylakone2 wrote:fleet wrote:I think the DAZ image looks more realistic.
However (lots of 'if' statements), if this is going to be used in a game, and if all images are to be produced using the DAZ set-up, and if there is a big trade-off in time to render the DAZ images, I'd personally go with the lower quality.
Since I'm not the artist, the artist should do what he wants.
You would be surprised at the render times one of the big differences between the normal renderers and Iray is that the normal rendereres are cpu renderers they do not use the Graphics card at all.
Whereas Iray is a GPU renderer so you can easily upgrade your pc to perform better for rendering by buying a couple of Nvidia GTX780 TI video cards which in Australia cost $450 and actually perform much better for Iray then the new GTX980 $1000 each here in Australia.
The reason the 780TI is better is because they have 2880 cuda cores where as the 980 only has about 2048 cuda cores.
So for the cost of 1 980 I can get 2 780ti which will increase my render times with IRAY by easily 3-4 times faster than the single 980.
Which is way faster than the equivalent scene in poser or daz's 3delight renderer using an 8 core I7 processor.
Cheers
Sy
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