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Re: JUST starting to knock around ideas for

PostPosted: Sun, 13Aug04 02:03
by fleet
lamont Sanford wrote:nah nothing that extravagant, mostly sex noises during the sex scenes as well as some background sounds music etc.


What file format are you using for sounds/background/music?

Re: JUST starting to knock around ideas for

PostPosted: Sun, 13Aug04 21:40
by lamont Sanford
fleet wrote:
What file format are you using for sounds/background/music?



ogg

Re: JUST starting to knock around ideas for

PostPosted: Mon, 13Aug05 18:01
by fleet
lamont Sanford wrote:
fleet wrote:
What file format are you using for sounds/background/music?



ogg


That's what I use. On music, you might want to consider using an editor (such as audacity) to shorten the time the music plays (reducing file size), and then 'loop' it.

Re: JUST starting to knock around ideas for

PostPosted: Mon, 13Aug05 19:23
by ltpika
Can't wait! Hope there's the possibility to sex up all the girls. i was sad samantha and ivy were off limits last time.

Re: JUST starting to knock around ideas for

PostPosted: Mon, 13Aug05 22:26
by lamont Sanford
fleet wrote:
lamont Sanford wrote:
fleet wrote:
What file format are you using for sounds/background/music?



ogg


That's what I use. On music, you might want to consider using an editor (such as audacity) to shorten the time the music plays (reducing file size), and then 'loop' it.


Yup I use audacity (great program) when applicable, I have gotten to the point I am sick of porn (not really) from this game..having to watch numerous scenes and lift audio for the game. I have noticed that porn dudes CANNOT SHUT THE HELL UP! so many times I am trying to get the sound of the girl and all you hear is the guys dumb voice and groans hah

Re: JUST starting to knock around ideas for

PostPosted: Wed, 13Aug07 02:16
by ltpika
have you given thought to taking audio from japanese hentai games? The men usually are not voiced in those games, just the women.

Re: JUST starting to knock around ideas for

PostPosted: Thu, 13Aug08 01:52
by karrek
Then you'll end up with a bunch of super high pitched voices.

Re: JUST starting to knock around ideas for

PostPosted: Thu, 13Aug08 02:28
by ltpika
You use the wrong porno samples and emily end up sounding like a 50 year old chain smoker. ;) Seriously, I see this in too many games, especially the voiced LOP ones. The milfs sound younger and their daughters sound like they're dying of emphysema instead of getting fucked. Husky=old when using cg, no matter how old the actress you took it from looked. Just something to keep in mind.

Re: JUST starting to knock around ideas for

PostPosted: Thu, 13Aug08 03:00
by lamont Sanford
All the voices seem to match from what I can tell.

Re: JUST starting to knock around ideas for

PostPosted: Sun, 13Sep01 02:45
by lamont Sanford
Close to being ready to have people test. If you are interested lemme know, I do not need many people 3 should suffice.

Re: JUST starting to knock around ideas for

PostPosted: Sun, 13Sep01 03:41
by ltpika
I'm down for that.

Re: JUST starting to knock around ideas for

PostPosted: Mon, 13Sep02 16:21
by something
When do you start testing the game? I'm asking because i am very interested in it and would like to help you with testing and proof-reading but i am busy til the 13th of September.

Re: JUST starting to knock around ideas for

PostPosted: Mon, 13Sep02 17:07
by artorawley
Hi lamont, new user here but long time lurker here and in the Yahoo AIF Group. Big fan of the first Peril in Pleasantville, it would be an honor to help bug test your newest game. I'm a huge AIF fan and have played dozens of them the past few years in TADS, ADRIFT and RAGS (I also use Gargoyle now for convenience when it doesn't break the game). I have previous professional bug testing experience along with numerous beta testing PC games over the years, but if you decide to go with some blokes you're familiar with that's fine by me,

Re: JUST starting to knock around ideas for

PostPosted: Mon, 13Sep02 17:53
by lamont Sanford
something wrote:When do you start testing the game? I'm asking because i am very interested in it and would like to help you with testing and proof-reading but i am busy til the 13th of September.


testing started yesterday, I will pm you the game...thanks.

Re: JUST starting to knock around ideas for

PostPosted: Mon, 13Sep02 17:54
by lamont Sanford
artorawley wrote:Hi lamont, new user here but long time lurker here and in the Yahoo AIF Group. Big fan of the first Peril in Pleasantville, it would be an honor to help bug test your newest game. I'm a huge AIF fan and have played dozens of them the past few years in TADS, ADRIFT and RAGS (I also use Gargoyle now for convenience when it doesn't break the game). I have previous professional bug testing experience along with numerous beta testing PC games over the years, but if you decide to go with some blokes you're familiar with that's fine by me,


Alrighty check your pm's.