Re: Betatest - Jordan 500 by leonizer
Hello,
I'm finishing developing my another project called "Jordan 500".
It's one of the most complex projects I've ever made (similiar complexity to original LOP).
I want to invite you to betatests of this game - for one person it's really difficult to balance everything and find all bugs.
Link to project: http://jordan500.lessonofpassion.com/
If you want to take part in betatesting I'm particulary interested in following areas:
1. Game balance - if you find difficulity level at medium level. It will be relevant to me to present yours main stats after finishing the game. It will help me to balanace dif level and tweak some things.
2. Bugs - if you find any bugs - something that not work or work not how it supposed to work.
3. Areas of improvement - which aspects of the game can be improved to increase gameplay
4. Overall game concept - just tell me if you like it
Some informations:
a) game is not finished yet - there are no endings. I'll add them since end of this week
b) english texts are not fully verified - cpt_hook offered his help in that matter
c) I still work on it and it's possible that new updates will change some things, for instance load / save mechanism and your old stats might not work
Remember - this is a secret
Don't spread the word about this project until it's finished.
I would really appreciate your support. I can offer place in credits section for all users who feedback this beta
Thank you in advance
leonizer
I'm finishing developing my another project called "Jordan 500".
It's one of the most complex projects I've ever made (similiar complexity to original LOP).
I want to invite you to betatests of this game - for one person it's really difficult to balance everything and find all bugs.
Link to project: http://jordan500.lessonofpassion.com/
If you want to take part in betatesting I'm particulary interested in following areas:
1. Game balance - if you find difficulity level at medium level. It will be relevant to me to present yours main stats after finishing the game. It will help me to balanace dif level and tweak some things.
2. Bugs - if you find any bugs - something that not work or work not how it supposed to work.
3. Areas of improvement - which aspects of the game can be improved to increase gameplay
4. Overall game concept - just tell me if you like it
Some informations:
a) game is not finished yet - there are no endings. I'll add them since end of this week
b) english texts are not fully verified - cpt_hook offered his help in that matter
c) I still work on it and it's possible that new updates will change some things, for instance load / save mechanism and your old stats might not work
Remember - this is a secret

Don't spread the word about this project until it's finished.
I would really appreciate your support. I can offer place in credits section for all users who feedback this beta

Thank you in advance
leonizer
Also, as Brain mentioned, you go from getting nowhere in raising the stat to maxing it out quickly once you buy the, very expensive, notebook. Very unbalanced.
). I meant to mention in the earlier post how these were great examples of the types of events that there should be more of. Like the intro, it seemed like the choices mattered and things worked out differently based on your decisions.