It will take some time as I have to do a "real" background instead of a simple backdrop to continue.
The next part should be a little less linear and then I have to think about the hints again. I think for the existing part it's ok to give quite obvious hints as the alternative is a game restart. As soon as the options control more than an "all or nothing" flow hints should give you a direction but it's not a descision about good or bad, right or wrong. Well, at least that's what I try to achieve...
Edit: Still playing with DAZ and content - there is so much to learn. I added some examples as previews to the site linked above.