Graen wrote:
As for the game I wasn't able to get very far, either because of a bug or the solution just wasn't intuitive.
Graen wrote:Like everyone else, I hate RapidShare. Obvious reason are obvious...
As for the game I wasn't able to get very far, either because of a bug or the solution just wasn't intuitive.
riche wrote:[I stuck too, on day4
Graen wrote:Thanks riche! I'll look into that.
But if the game is as linear as ExLibris suggests, I may not play it for much longer. A game with all this detail and with so much to do, shouldn't be forcing the player to pick up pieces of the puzzle in a specific order before they even know what the puzzle is. I sorta feel like the limitations of the RAGS engine are really holding Cugel back from telling a great story here.
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