Trucla wrote : @Gymfrog: I didn't download your game. And you know why? Just because of all the comments preceding this post of mine.
As a matter of fact, one of the reasons (may be the main one) why real lovers of (A)IF don't like RAGS games is because of the publication of unfinished and/or fully bugged games. And from what I've read your game is in the and area.
Please imitate our host, Mr (should I say Sir?) Shark and publish your game only when it's finished and well alpha and beta tested by some experienced gamers.
Otherwise, much like many other RAGS games in the "market", you are concurring to giving RAGS a bad name. And the engine is fantastic!
Thanks!
I was going to post a reply to this yesterday, but I'm glad I didn't given the later post by
Trucla.
Trucla wrote : I don't want to make a war of this, but what really happens is that most authors who started using RAGS oriented their games - for several reasons - to the pictures, not worrying about the texts. What really happens is - in my opinion - that RAGS is by far the engine that makes the best marriage of text with pictures.
Cheers!
I first thought that
Trucla was flaming
gymfrog for the unfinished condition of his game.
I now realise that
Trucla is really just a passionate fan of these games and was trying to keep standards high.
The problem (as I see it) is that trying to develope an adult game (or any other) can be rather daunting. At least with the lagoon, you know that the other visitors will be more inclined to your type of game, especially if it is of the adult variety.
I think it's pretty much the same for any artistic pastime. Personally I'm trying to learn rendering via Daz3D and also trying to get a grip on the acoustic guitar a lovely lady bought me for my birthday. While I enjoy making "art" with both these tools, I could not build up the courage top give a demonstration to my real life friends.
This is where the likes of the lagoon can be so powerful. There was a suggestion a few months ago about using the lagoon as a games developers forum (the actual thread escapes me at the minute).
Perhaps, if the
Great Toothed One permits, we could have a sub forum where people could submit their work in progress?
Other members could volunteer as testers, and give detailed feedback. To my mind the only thing worse than an unfinished game, is someone being to afraid to try and make any game at all.
Just remember folks, we are here to have fun! It doesn't really matter if what you make is low quality cliched spangledata. If it only brings a smile to one other person in the whole world, you've accomplished something.
What more can we ask for?*
*Well we could ask for Chloe to appear in our bath tomorrow...